Yea, first thing I tried.  Doesn't do anything.  I had to start it with +map
still, then execute `randommap` from the command line.  Also, I highly don't
recommend putting `randommap` in your server.cfg, lol.

Patrick

On Wed, Jul 27, 2011 at 12:45 PM, 1nsane <[email protected]> wrote:

> Try +randommap?
>
> On Wed, Jul 27, 2011 at 12:18 PM, Patrick Lahni <[email protected]> wrote:
>
> > Is it possible to execute randommap instead of +map whatever from the
> > startup command?
> >
> > Patrick
> >
> > On Wed, Jul 27, 2011 at 12:02 AM, Milton Ngan <[email protected]
> > >wrote:
> >
> > > Sorry about that. That option is on the command line and I just typed
> it
> > > in. The rest is in our startup config file.
> > >
> > > The randommap just loads up a random map so that all the servers don't
> > > start at the same position in the mapcycle.
> > >
> > > -----Original Message-----
> > > From: [email protected] [mailto:
> > > [email protected]] On Behalf Of Nicholas
> > Hastings
> > > Sent: Tuesday, July 26, 2011 8:45 PM
> > > To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] Player counts, replay, and SourceTV
> > >
> > > It's mapcyclefile.
> > >
> > > On 7/26/2011 11:40 PM, [email protected] wrote:
> > > > I typed mapcycle and the console said
> > > >
> > > > Unknown command "mapcycle"
> > > >
> > > > On Tue, Jul 26, 2011 at 8:39 PM, 1nsane<[email protected]>  wrote:
> > > >> As did I. This could be quite useful.
> > > >>
> > > >> On Tue, Jul 26, 2011 at 11:36 PM, Tony Paloma<
> [email protected]
> > > >wrote:
> > > >>
> > > >>> Today I learned there is a randommap command.
> > > >>>
> > > >>> -----Original Message-----
> > > >>> From: [email protected]
> > > >>> [mailto:[email protected]] On Behalf Of
> > Milton
> > > >>> Ngan
> > > >>> Sent: Tuesday, July 26, 2011 7:42 PM
> > > >>> To: Half-Life dedicated Linux server mailing list
> > > >>> Subject: Re: [hlds_linux] Player counts, replay, and SourceTV
> > > >>>
> > > >>> The combined settings look a bit like this
> > > >>>
> > > >>>
> > > >>> mp_maxrounds 0
> > > >>> mp_winlimit 0
> > > >>> mp_timelimit 45
> > > >>> maxplayers 24
> > > >>>
> > > >>> replay_enable 1
> > > >>> replay_block_dump_interval 15
> > > >>> replay_fileserver_protocol http
> > > >>> replay_fileserver_port 80
> > > >>> replay_fileserver_offload_enable 0
> > > >>> replay_local_fileserver_path "/var/www/replays/001/"
> > > >>> replay_fileserver_path "/001/"
> > > >>>
> > > >>> mapcycle "mapcycle01.txt"
> > > >>> randommap
> > > >>>
> > > >>>
> > > >>>
> > > >>> -----Original Message-----
> > > >>> From: [email protected]
> > > >>> [mailto:[email protected]] On Behalf Of
> > > msleeper
> > > >>> Sent: Tuesday, July 26, 2011 6:48 PM
> > > >>> To: Half-Life dedicated Linux server mailing list
> > > >>> Subject: Re: [hlds_linux] Player counts, replay, and SourceTV
> > > >>>
> > > >>> Ah I see, I assumed that increased_maxplayers was how it checked
> the
> > > player
> > > >>> count. Thanks for clearing that up.
> > > >>>
> > > >>> On a somewhat related note, I asked in another mail on the list for
> > an
> > > >>> example server.cfg and/or the server.cfg that Valve is using for
> > their
> > > >>> quick
> > > >>> play servers. Do you think you could provide something like this?
> > There
> > > >>> hasn't been a decent example server.cfg since about release, and it
> > > would
> > > >>> be
> > > >>> great to have one instead of having to dig around for the Voting
> and
> > > Replay
> > > >>> settings.
> > > >>>
> > > >>> Thanks.
> > > >>>
> > > >>> On Tue, Jul 26, 2011 at 9:43 PM, Fletcher Dunn<
> > > >>> [email protected]>
> > > >>> wrote:
> > > >>>>> I am running +maxplayers 24, no sv_visiblemaxplayers set, with
> > > Replays
> > > >>>>> enabled... and my sv_tags is now reporting as
> > "increased_maxplayers"
> > > >>>>> and thus not giving me any Quickplay traffic. Is there something
> I
> > > >>>>> missed here?
> > > >>>> increased_maxplayers being set in the situation you describe is a
> > bug.
> > > >>>   I'll add that to my list.
> > > >>>> However, the tag is not used by quickplay in any way.  Only the
> > > reported
> > > >>> player counts are used.
> > > >>>>
> https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513
> > > >>>>
> > > >>>> _______________________________________________
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