I typed mapcycle and the console said

Unknown command "mapcycle"

On Tue, Jul 26, 2011 at 8:39 PM, 1nsane <[email protected]> wrote:
> As did I. This could be quite useful.
>
> On Tue, Jul 26, 2011 at 11:36 PM, Tony Paloma <[email protected]>wrote:
>
>> Today I learned there is a randommap command.
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Milton
>> Ngan
>> Sent: Tuesday, July 26, 2011 7:42 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Player counts, replay, and SourceTV
>>
>> The combined settings look a bit like this
>>
>>
>> mp_maxrounds 0
>> mp_winlimit 0
>> mp_timelimit 45
>> maxplayers 24
>>
>> replay_enable 1
>> replay_block_dump_interval 15
>> replay_fileserver_protocol http
>> replay_fileserver_port 80
>> replay_fileserver_offload_enable 0
>> replay_local_fileserver_path "/var/www/replays/001/"
>> replay_fileserver_path "/001/"
>>
>> mapcycle "mapcycle01.txt"
>> randommap
>>
>>
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of msleeper
>> Sent: Tuesday, July 26, 2011 6:48 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Player counts, replay, and SourceTV
>>
>> Ah I see, I assumed that increased_maxplayers was how it checked the player
>> count. Thanks for clearing that up.
>>
>> On a somewhat related note, I asked in another mail on the list for an
>> example server.cfg and/or the server.cfg that Valve is using for their
>> quick
>> play servers. Do you think you could provide something like this? There
>> hasn't been a decent example server.cfg since about release, and it would
>> be
>> great to have one instead of having to dig around for the Voting and Replay
>> settings.
>>
>> Thanks.
>>
>> On Tue, Jul 26, 2011 at 9:43 PM, Fletcher Dunn <
>> [email protected]>
>> wrote:
>> >>I am running +maxplayers 24, no sv_visiblemaxplayers set, with Replays
>> >>enabled... and my sv_tags is now reporting as "increased_maxplayers"
>> >>and thus not giving me any Quickplay traffic. Is there something I
>> >>missed here?
>> >
>> > increased_maxplayers being set in the situation you describe is a bug.
>>  I'll add that to my list.
>> >
>> > However, the tag is not used by quickplay in any way.  Only the reported
>> player counts are used.
>> > https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513
>> >
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>> >
>>
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