Is it possible to execute randommap instead of +map whatever from the
startup command?

Patrick

On Wed, Jul 27, 2011 at 12:02 AM, Milton Ngan <[email protected]>wrote:

> Sorry about that. That option is on the command line and I just typed it
> in. The rest is in our startup config file.
>
> The randommap just loads up a random map so that all the servers don't
> start at the same position in the mapcycle.
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Nicholas Hastings
> Sent: Tuesday, July 26, 2011 8:45 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Player counts, replay, and SourceTV
>
> It's mapcyclefile.
>
> On 7/26/2011 11:40 PM, [email protected] wrote:
> > I typed mapcycle and the console said
> >
> > Unknown command "mapcycle"
> >
> > On Tue, Jul 26, 2011 at 8:39 PM, 1nsane<[email protected]>  wrote:
> >> As did I. This could be quite useful.
> >>
> >> On Tue, Jul 26, 2011 at 11:36 PM, Tony Paloma<[email protected]
> >wrote:
> >>
> >>> Today I learned there is a randommap command.
> >>>
> >>> -----Original Message-----
> >>> From: [email protected]
> >>> [mailto:[email protected]] On Behalf Of Milton
> >>> Ngan
> >>> Sent: Tuesday, July 26, 2011 7:42 PM
> >>> To: Half-Life dedicated Linux server mailing list
> >>> Subject: Re: [hlds_linux] Player counts, replay, and SourceTV
> >>>
> >>> The combined settings look a bit like this
> >>>
> >>>
> >>> mp_maxrounds 0
> >>> mp_winlimit 0
> >>> mp_timelimit 45
> >>> maxplayers 24
> >>>
> >>> replay_enable 1
> >>> replay_block_dump_interval 15
> >>> replay_fileserver_protocol http
> >>> replay_fileserver_port 80
> >>> replay_fileserver_offload_enable 0
> >>> replay_local_fileserver_path "/var/www/replays/001/"
> >>> replay_fileserver_path "/001/"
> >>>
> >>> mapcycle "mapcycle01.txt"
> >>> randommap
> >>>
> >>>
> >>>
> >>> -----Original Message-----
> >>> From: [email protected]
> >>> [mailto:[email protected]] On Behalf Of
> msleeper
> >>> Sent: Tuesday, July 26, 2011 6:48 PM
> >>> To: Half-Life dedicated Linux server mailing list
> >>> Subject: Re: [hlds_linux] Player counts, replay, and SourceTV
> >>>
> >>> Ah I see, I assumed that increased_maxplayers was how it checked the
> player
> >>> count. Thanks for clearing that up.
> >>>
> >>> On a somewhat related note, I asked in another mail on the list for an
> >>> example server.cfg and/or the server.cfg that Valve is using for their
> >>> quick
> >>> play servers. Do you think you could provide something like this? There
> >>> hasn't been a decent example server.cfg since about release, and it
> would
> >>> be
> >>> great to have one instead of having to dig around for the Voting and
> Replay
> >>> settings.
> >>>
> >>> Thanks.
> >>>
> >>> On Tue, Jul 26, 2011 at 9:43 PM, Fletcher Dunn<
> >>> [email protected]>
> >>> wrote:
> >>>>> I am running +maxplayers 24, no sv_visiblemaxplayers set, with
> Replays
> >>>>> enabled... and my sv_tags is now reporting as "increased_maxplayers"
> >>>>> and thus not giving me any Quickplay traffic. Is there something I
> >>>>> missed here?
> >>>> increased_maxplayers being set in the situation you describe is a bug.
> >>>   I'll add that to my list.
> >>>> However, the tag is not used by quickplay in any way.  Only the
> reported
> >>> player counts are used.
> >>>> https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513
> >>>>
> >>>> _______________________________________________
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> >>>>
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> >>>
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> >>>
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