Duh, I should have thought of that.  Thanks!

Patrick

On Wed, Jul 27, 2011 at 2:04 PM, Ross Bemrose <[email protected]> wrote:

> You could put it in autoexec.cfg, which only executes once.
>
> On Wed, Jul 27, 2011 at 1:43 PM, Patrick Lahni <[email protected]> wrote:
>
> > Yea, first thing I tried.  Doesn't do anything.  I had to start it with
> > +map
> > still, then execute `randommap` from the command line.  Also, I highly
> > don't
> > recommend putting `randommap` in your server.cfg, lol.
> >
> > Patrick
> >
> > On Wed, Jul 27, 2011 at 12:45 PM, 1nsane <[email protected]> wrote:
> >
> > > Try +randommap?
> > >
> > > On Wed, Jul 27, 2011 at 12:18 PM, Patrick Lahni <[email protected]>
> > wrote:
> > >
> > > > Is it possible to execute randommap instead of +map whatever from the
> > > > startup command?
> > > >
> > > > Patrick
> > > >
> > > > On Wed, Jul 27, 2011 at 12:02 AM, Milton Ngan <
> > [email protected]
> > > > >wrote:
> > > >
> > > > > Sorry about that. That option is on the command line and I just
> typed
> > > it
> > > > > in. The rest is in our startup config file.
> > > > >
> > > > > The randommap just loads up a random map so that all the servers
> > don't
> > > > > start at the same position in the mapcycle.
> > > > >
> > > > > -----Original Message-----
> > > > > From: [email protected] [mailto:
> > > > > [email protected]] On Behalf Of Nicholas
> > > > Hastings
> > > > > Sent: Tuesday, July 26, 2011 8:45 PM
> > > > > To: Half-Life dedicated Linux server mailing list
> > > > > Subject: Re: [hlds_linux] Player counts, replay, and SourceTV
> > > > >
> > > > > It's mapcyclefile.
> > > > >
> > > > > On 7/26/2011 11:40 PM, [email protected] wrote:
> > > > > > I typed mapcycle and the console said
> > > > > >
> > > > > > Unknown command "mapcycle"
> > > > > >
> > > > > > On Tue, Jul 26, 2011 at 8:39 PM, 1nsane<[email protected]>
> >  wrote:
> > > > > >> As did I. This could be quite useful.
> > > > > >>
> > > > > >> On Tue, Jul 26, 2011 at 11:36 PM, Tony Paloma<
> > > [email protected]
> > > > > >wrote:
> > > > > >>
> > > > > >>> Today I learned there is a randommap command.
> > > > > >>>
> > > > > >>> -----Original Message-----
> > > > > >>> From: [email protected]
> > > > > >>> [mailto:[email protected]] On Behalf
> Of
> > > > Milton
> > > > > >>> Ngan
> > > > > >>> Sent: Tuesday, July 26, 2011 7:42 PM
> > > > > >>> To: Half-Life dedicated Linux server mailing list
> > > > > >>> Subject: Re: [hlds_linux] Player counts, replay, and SourceTV
> > > > > >>>
> > > > > >>> The combined settings look a bit like this
> > > > > >>>
> > > > > >>>
> > > > > >>> mp_maxrounds 0
> > > > > >>> mp_winlimit 0
> > > > > >>> mp_timelimit 45
> > > > > >>> maxplayers 24
> > > > > >>>
> > > > > >>> replay_enable 1
> > > > > >>> replay_block_dump_interval 15
> > > > > >>> replay_fileserver_protocol http
> > > > > >>> replay_fileserver_port 80
> > > > > >>> replay_fileserver_offload_enable 0
> > > > > >>> replay_local_fileserver_path "/var/www/replays/001/"
> > > > > >>> replay_fileserver_path "/001/"
> > > > > >>>
> > > > > >>> mapcycle "mapcycle01.txt"
> > > > > >>> randommap
> > > > > >>>
> > > > > >>>
> > > > > >>>
> > > > > >>> -----Original Message-----
> > > > > >>> From: [email protected]
> > > > > >>> [mailto:[email protected]] On Behalf
> Of
> > > > > msleeper
> > > > > >>> Sent: Tuesday, July 26, 2011 6:48 PM
> > > > > >>> To: Half-Life dedicated Linux server mailing list
> > > > > >>> Subject: Re: [hlds_linux] Player counts, replay, and SourceTV
> > > > > >>>
> > > > > >>> Ah I see, I assumed that increased_maxplayers was how it
> checked
> > > the
> > > > > player
> > > > > >>> count. Thanks for clearing that up.
> > > > > >>>
> > > > > >>> On a somewhat related note, I asked in another mail on the list
> > for
> > > > an
> > > > > >>> example server.cfg and/or the server.cfg that Valve is using
> for
> > > > their
> > > > > >>> quick
> > > > > >>> play servers. Do you think you could provide something like
> this?
> > > > There
> > > > > >>> hasn't been a decent example server.cfg since about release,
> and
> > it
> > > > > would
> > > > > >>> be
> > > > > >>> great to have one instead of having to dig around for the
> Voting
> > > and
> > > > > Replay
> > > > > >>> settings.
> > > > > >>>
> > > > > >>> Thanks.
> > > > > >>>
> > > > > >>> On Tue, Jul 26, 2011 at 9:43 PM, Fletcher Dunn<
> > > > > >>> [email protected]>
> > > > > >>> wrote:
> > > > > >>>>> I am running +maxplayers 24, no sv_visiblemaxplayers set,
> with
> > > > > Replays
> > > > > >>>>> enabled... and my sv_tags is now reporting as
> > > > "increased_maxplayers"
> > > > > >>>>> and thus not giving me any Quickplay traffic. Is there
> > something
> > > I
> > > > > >>>>> missed here?
> > > > > >>>> increased_maxplayers being set in the situation you describe
> is
> > a
> > > > bug.
> > > > > >>>   I'll add that to my list.
> > > > > >>>> However, the tag is not used by quickplay in any way.  Only
> the
> > > > > reported
> > > > > >>> player counts are used.
> > > > > >>>>
> > > https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513
> > > > > >>>>
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