I think HLDS is done now, not much more to do.. :P
> From: [email protected] > To: [email protected] > Date: Thu, 18 Aug 2011 18:21:58 +0000 > Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > > Nope, when it is ready. Right now it needs more eyeballs on it, once the > dedicated server changes clear the deck we can pay attention to it. > > > -----Original Message----- > > From: [email protected] [mailto:hlds_linux- > > [email protected]] On Behalf Of Jay Singh > > Sent: Thursday, August 18, 2011 11:08 AM > > To: [email protected] > > Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > > > > > > Is there an ETA on when the client update is supposed to be released? > > > From: [email protected] > > > Date: Thu, 18 Aug 2011 15:39:49 +0200 > > > To: [email protected] > > > Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > > > > > > Alfred has received a bug report for the 32 players bug in which I > > > explained all occuring problems on 32 player servers. He has > > > repeatedly stated that the fix is clientside and will be shipped when > > > the client gets updated (alongside redirection/fake server > > preventions > > > and that kind of stuff). > > > > > > 2011/8/18 px@ipt <[email protected]>: > > > > Hello > > > > > > > >> 1. If you change map with capital letters you cant buy deffkit. > > like this: CHANGELEVEL DE_INFERNO > > > > > > > > Just tested on clean server with latest build, can't reproduce or > > you > > > > not provided some pre-requisites which is necessary to trigger the > > bug > > > > > > > >> 2. Speccbug on servers with 32 players. > > > > > > > > That is a bad bug report, you imply that developers/other users > > are > > > > aware of details of that problem, while they not. So, request will > > be > > > > ignored, and you get the possibility to claim "They don't > > fix > > > > anything". That is counterproductive. > > > > > > > >> 3. SVC_BAD > > > > > > > > Isn't them were fixed near 4883/5006? Also, same problem as with 2. > > > > > > > >>> Date: Thu, 18 Aug 2011 16:08:43 +0300 > > > >>> From: [email protected] > > > >>> To: [email protected] > > > >>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > > > >>> > > > >>> Hello > > > >>> > > > >>> Are you sure, that they are reported in correct place? I've read > > that > > > >>> old thread, and most problems in it are client-side, while we > > are in > > > >>> dedicated server list. > > > >>> Also, if you want to something be fixed, you must remind > > developers > > > >>> about it from time to time. For example, I've reported about > > annoying > > > >>> log message > > > >>> [S_API FAIL] SteamAPI_Init() failed; unable to update local > > steamclient. Continuing with current version anyway. > > > >>> near year ago and get no response, but when I re-reported > > about it > > > >>> several weeks ago, it get fixed in latest 5408 build > > > >>> So, take this list, latest hlds build, check those of problems, > > which > > > >>> server-side related, and if they still there, re-report about > > them > > > >>> here :) > > > >>> > > > >>> > > > >>> > They are reported. A lot of them. Check this old thread > > > >>> > http://forums.steampowered.com/forums/showthread.php?t=845249. > > But > > > >>> > I'm sure Valve won't invest time and money in this game > > anymore, > > > >>> > that's pretty obvious for some long time. > > > >>> > I personally am satisfied and grateful to see Alfred peeking an > > eye > > > >>> > from time to time at these exploits and bugs and taking the > > time to > > > >>> > fix them. By "more important issues" I meant bugs, exploits, > > etc, > > > >>> > virtually anything that makes the game or the servers unusable, > > the > > > >>> > rest it's livable, they are kinda making part of the game. > > > >>> > > > >>> > > > >>> > ----- Original Message ----- > > > >>> > From: "px@ipt" <[email protected]> > > > >>> > To: Dudu Stein <[email protected]>; Half-Life dedicated Linux > > > >>> > server mailing list <[email protected]> > > > >>> > Cc: > > > >>> > Sent: Thursday, August 18, 2011 11:33 AM > > > >>> > Subject: Re: [hlds_linux] Half-Life 1 engine beta update > > released > > > >>> > > > >>> > Hello > > > >>> > > > >>> > While nobody reporting about this "more important issues", > > even echo > > > >>> > thing may be fixed among other > > > >>> > > > >>> >> @px: I don't want to sound disrespectful but there are really > > other > > > >>> >> more important issues than the sound echo thing. You could use > > a > > > >>> >> plugin or you could inform the players to type that command. > > > >>> > > > >>> >> Now about the beta. I didn't get to test the latest release, > > but > > > >>> >> did anything changed, client side I mean? When I tested the > > last > > > >>> >> time I had an issue: everytime I alt-tabbed from the game to > > the > > > >>> >> desktop and back in game the game window wouldn't refill the > > screen. > > > >>> >> I mean if you run the game in 640x480 and your desktop > > resolution is > > > >>> >> 1024x768 when alt-tabbing to the game you would be stucked > > with a > > > >>> >> window covering 1/2 of the screen and the funny thing was that > > when > > > >>> >> hovering the cursor over the position of the menus in this > > window > > > >>> >> wouldn't work, it was like the buttons were where they should > > be > > > >>> >> (you could hear the sound they make when moving the mouse in > > the > > > >>> >> lower corner, outside the game window). It needs to be said it > > did > > > >>> >> blocked the redirection, sometimes with "the server's map > > differs > > > >>> >> from yours" or another one, something not being able to > > download the map I think. > > > >>> > > > >>> >> But I don't think that would suffice to stop them keeping > > those > > > >>> >> redirect servers running because of *cough* the nonsteam > > players who > > > >>> >> will still be redirected to the nonsteam servers that use > > those > > > >>> >> things in the first place.Maybe something like if there are > > running > > > >>> >> 10 or more servers from a single ip that should ring a bell > > and do > > > >>> >> some kind of checks to see if they are legite servers (like > > servers > > > >>> >> of a community/war servers running on the same ip). I really > > don't > > > >>> >> know what kind of workaround should be done to manage all this > > > >>> >> situation, but I'm pretty sure just blocking the connect > > command > > > >>> >> from server to the player will not be enough to get that list > > > >>> >> cleaned up, because that's the main problem, not necesarilly > > that > > > >>> >> you are redirected, but because the server list it's clogged > > with those redirect servers. > > > >>> > > > >>> >> My first time when I use this, hope this post gets where it > > should > > > >>> >> (it didn't :))... and sorry about my English. > > > >>> > > > >>> > > > >>> >> _______________________________________________ > > > >>> >> To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > > >>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > >>> > > > >>> > > > >>> > > > >>> > > > >>> > > > >>> > > > >>> > > > >>> -- > > > >>> С уважением, > > > >>> Px mailto:[email protected] > > > >>> > > > >>> > > > >>> > > > >>> _______________________________________________ > > > >>> To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > >> > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > > > > > > > > -- > > > > С уважением, > > > > Px mailto:[email protected] > > > > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

