@px: I don't want to sound disrespectful but there are really other more 
important issues than the sound echo thing. You could use a  plugin or you 
could inform the players to type that command.

Now about the beta. I didn't get to test the latest release, but did anything 
changed, client side I mean? When I tested the last time I had an issue: 
everytime I alt-tabbed from the game to the desktop and back in game the game 
window wouldn't refill the screen. I mean if you run the game in 640x480 and 
your desktop resolution is 1024x768 when alt-tabbing to the game you would be 
stucked with a window covering 1/2 of the screen and the funny thing was that 
when hovering the cursor over the position of the menus in this window wouldn't 
work, it was like the buttons were where they should be (you could hear the 
sound they make when moving the mouse in the lower corner, outside the game 
window). It needs to be said it did blocked the redirection, sometimes with 
"the server's map differs from yours" or another one, something not being able 
to download the map I think.

But I don't think that would suffice to stop them keeping those redirect 
servers running because of *cough* the nonsteam players who will still be 
redirected to the nonsteam servers that use those things in the first 
place.Maybe something like if there are running 10 or more servers from a 
single ip that should ring a bell and do some kind of checks to see if they are 
legite servers (like servers of a community/war servers running on the same 
ip). I really don't know what kind of workaround should be done to manage all 
this situation, but I'm pretty sure just blocking the connect command from 
server to the player will not be enough to get that list cleaned up, because 
that's the main problem, not necesarilly that you are redirected, but because 
the server list it's clogged with those redirect servers.

My first time when I use this, hope this post gets where it should (it didn't 
:))... and sorry about my English.


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