Glad to see the Linux file with the update! Hopefully things will run smoothly.
As a player, I'm relieved to know that the replay bug was fixed. Any chance of allowing the HUD to be rendered in replays in the future? I'm kind of shocked it isn't even an option. On Thu, Aug 18, 2011 at 6:35 PM, Eric Smith <[email protected]> wrote: > We've released a mandatory update for Team Fortress 2. The update notes > are below. > > Thanks. > > Eric Smith > Valve > > > Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) > - Added libgcc_s.so.1 to supply dependency for some Linux distributions > that do not come with this file > > Team Fortress 2 > - Added the Deus Ex promo items > - Added a bell when the Sniper Rifle is fully charged > - Toggled in the Adv. Options dialog > - Fixed disguised Spies showing their critboost status > - Fixed a replay render bug where .wav files did not get written for raw > TGA/WAV export > - Updated the localization files > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

