you need to precache some sounds and models to do it properly 2011/9/1 Ronny Schedel <[email protected]>
> It's too late if you set the cvar in cp_manor_event.cfg. The change must be > done at the end of the previous map. > > > -----Ursprüngliche Nachricht----- From: Ross Bemrose > Sent: Thursday, September 01, 2011 6:02 AM > To: Half-Life dedicated Linux server mailing list > Subject: [hlds_linux] TF2: tf_forced_holiday 2 and cp_manor_event crash > > > So, I recently changed my server to use the tf_forced_holiday 2 cvar in > cfg/cp_manor_event.cfg to enable the Halloween holiday for Manor Event > instead of using a SourceMod plugin. I've completely removed that plugin. > > Unfortunately, now my server crashes after a random amount of time on > cp_manor_event. At a guess, it crashes when it tries to spawn the > Horsemann. > > Anyone else experiencing this issue? > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

