There is no "right" way. Loads of admins use plugins to SM etc to easily admin the server. Sure you can do without, but to call it the "right way" isn't true imo. Its just a matter of choice if you want to use console, plugins, scripts etc. Whatever suits you.
>________________________________ >From: Ross Bemrose <[email protected]> >To: Half-Life dedicated Linux server mailing list ><[email protected]> >Sent: Thursday, 1 September 2011, 20:13 >Subject: Re: [hlds_linux] TF2: tf_forced_holiday 2 and cp_manor_event crash > >I wasn't manually spawning him at all. I assumed the map was trying to >spawn him because Halloween mode is on. Unfortunately, I can't consult my >logs to see what the crash reason was. I think I may have a .core file I >can check, though. > >Anyway, I just went back to using my plugin (Force Halloween: >https://forums.alliedmods.net/showthread.php?t=165587) since I know I'm not >getting crashes with it. > >It's a shame, as I wanted to do things the "right" way without involving >SourceMod. > >On Thu, Sep 1, 2011 at 10:14 AM, Dwight Hopkins <[email protected]> wrote: > >> I also use tf_forced_holiday 2 in my map config and it works fine. What I >> have found, however, in regards to spawning the Horsemann, is that if you >> do >> it manually (through a client) it works fine. If you try doing it via rcon >> or server console it crashes. Presumably because it's missing a spawn >> location. (When spawning via client he'll spawn wherever your crosshair is >> pointed). >> >> On 9/1/2011 8:09 AM, Ross Bemrose wrote: >> >> I already wrote a plugin to do this, actually, but that was before I found >> out about the tf_forced_holiday cvar... and I asked that my plugin be >> unapproved due to it. >> >> Maybe I was a bit hasty in doing that. >> >> On 9/1/2011 4:30 AM, Loïc PERY wrote: >> >> I have made a plugin for this, i will post it on sourcemod forum tonight if >> you want >> >> 2011/9/1 DontWannaName!<[email protected]> <[email protected]> >> >> Isn't there a Sourcemod plugin that can do this or use Sourcemod to execute >> the command at the correct time. >> >> Sent from my iPhone 4 >> >> On Sep 1, 2011, at 12:49 AM, Loïc >> PERY<[email protected]><[email protected]> >> wrote: >> >> you need to precache some sounds and models to do it properly >> >> 2011/9/1 Ronny Schedel<[email protected]> <[email protected]> >> >> It's too late if you set the cvar in cp_manor_event.cfg. The change must >> >> be >> >> done at the end of the previous map. >> >> >> -----Ursprüngliche Nachricht----- From: Ross Bemrose >> Sent: Thursday, September 01, 2011 6:02 AM >> To: Half-Life dedicated Linux server mailing list >> Subject: [hlds_linux] TF2: tf_forced_holiday 2 and cp_manor_event crash >> >> >> So, I recently changed my server to use the tf_forced_holiday 2 cvar in >> cfg/cp_manor_event.cfg to enable the Halloween holiday for Manor Event >> instead of using a SourceMod plugin. I've completely removed that >> >> plugin. >> >> Unfortunately, now my server crashes after a random amount of time on >> cp_manor_event. At a guess, it crashes when it tries to spawn the >> Horsemann. >> >> Anyone else experiencing this issue? >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux< >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux< >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

