Read the first post, the guy don't want SourceMod.

> I have made a plugin for this, i will post it on sourcemod forum tonight
> if
> you want
>
> 2011/9/1 DontWannaName! <[email protected]>
>
>> Isn't there a Sourcemod plugin that can do this or use Sourcemod to
>> execute
>> the command at the correct time.
>>
>> Sent from my iPhone 4
>>
>> On Sep 1, 2011, at 12:49 AM, Loïc PERY <[email protected]> wrote:
>>
>> > you need to precache some sounds and models to do it properly
>> >
>> > 2011/9/1 Ronny Schedel <[email protected]>
>> >
>> >> It's too late if you set the cvar in cp_manor_event.cfg. The change
>> must
>> be
>> >> done at the end of the previous map.
>> >>
>> >>
>> >> -----Ursprüngliche Nachricht----- From: Ross Bemrose
>> >> Sent: Thursday, September 01, 2011 6:02 AM
>> >> To: Half-Life dedicated Linux server mailing list
>> >> Subject: [hlds_linux] TF2: tf_forced_holiday 2 and cp_manor_event
>> crash
>> >>
>> >>
>> >> So, I recently changed my server to use the tf_forced_holiday 2 cvar
>> in
>> >> cfg/cp_manor_event.cfg to enable the Halloween holiday for Manor
>> Event
>> >> instead of using a SourceMod plugin.  I've completely removed that
>> plugin.
>> >>
>> >> Unfortunately, now my server crashes after a random amount of time
>> on
>> >> cp_manor_event.  At a guess, it crashes when it tries to spawn the
>> >> Horsemann.
>> >>
>> >> Anyone else experiencing this issue?
>> >>
>> >> ______________________________**_________________
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>> >>
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>>  >>
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