And let the great VM debate begin (again!) :P I've always ran game servers in some flavor of ESX/ESXi with 0 optimizations on the OS side. Ran just fine. Granted, I wasn't trying to load up a ton of VM's w/ game servers on 1 box ... but I've never had performance issues until the internet link got saturated (doh!). Karl Weckstrom ran a few TF2 servers and a website and other stuff all in ESXi with no problems, he's got a ton of info about it ... just gotta dig up his e-mail and ask away....
--mauirixxx Vmware fanboy. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of John Sent: Friday, September 09, 2011 9:19 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Experiencing very high load, is this normal? We actually see very good performance here with optimized (using PV or HVM w/stubdoms and GPLPV, with various kernel and configuration tweaks) Xen setups, to within a small percentage of bare-metal. What hypervisor technology and speeds of machines have you been testing with? Are you allocating dedicated HT cores to each guest? -John On 9/9/2011 12:11 PM, Darren M wrote: > I've noticed on cPGS users' machines that VMs / VPS of all flavors > really struggle when it comes to running game servers well, even with > a VM given 100% of all the resources of the dedicated box (for > testing.) I strongly suggest to our users to save the VPS/VMs for mail > or NS and let the game boxes be dedicated. Nothing taxes hardware in > quite the same way that is also as prefectly monitored by so many > people at the same time as game servers ^_^ > > ~darren > > > On Fri, 2011-09-09 at 14:41 -0400, Andrew Caron wrote: >> Dont use a VM and with centos you need to build a custom kernel to >> have the fps stable on the servers. You have 3 cores, but your >> average load is 8, that means there is always something in queue to >> the CPU. Which also causes lag, your going to need to reduce the >> amount of servers, or get a better dedicated box. >> >> On Fri, Sep 9, 2011 at 2:37 PM, Peter Reinhold<[email protected]>wrote: >> >>> Hi all, >>> >>> This question is not directly related to srcds, but may be more of a >>> Linux question, but since there are a lot of experienced gameserver >>> sysadms here, it seemed the logical place to ask. :) >>> >>> First off, my setup, so that is in place >>> >>> Running CentOS 5.6 in a ESXi VMWare, PAE kernel, three cores, 4GB >>> RAM (I'm running a 1:1 on actual cores/virtual cores, so i'm not >>> overextending the >>> CPU) >>> >>> Two 24 man TF2 servers, and 5 forked L4D servers on this VM, nothing else. >>> >>> On to the problem: >>> I've been hearing complaints from my players, and have experienced >>> myself, small lag-stutters from time to time, where the entire >>> server seems to stutter for at second or two, and then just >>> continue. Pings stay normal, people aren't kicked or any such problems. >>> >>> So, i've started debugging (mostly monitoring with dstat and htop), >>> and have found out something which I think is very strange, and may >>> or may not be related to the issue at hand. >>> >>> TD2 servers have been more or less full the entire time (22-24 >>> players at all times of monitoring), L4D have had 1-2 forks populated as well. >>> >>> Anyway, I am seeing load spikes, where load jumps from 1.5 to 3.5 in >>> a single second tick in dstat, but the strange thing, there are no >>> other metric that jumps at the same time, that could explain the >>> large jump in load (I'm monitoring CPU, Mem, diskIO and process >>> count, and there are no odd jumps there, no) >>> >>> Furthermore, this evening i'm seeing loads in the 8-9 range, but CPU >>> utilization (usr/idle/wait), memory use, disk IO is the same as it >>> was this afternoon, and its more or less the same number of players >>> online (Give or take 5-7 players), and servers are as playable as they always are. >>> >>> Log files from dstat can be supplied, if anyone deems necessary. >>> >>> Does anyone know if this is srcds related, or my system thats just >>> wonky (maybe reporting wrong load values?), or, possible know some >>> metric that contribute to load, that I haven't monitored yet? >>> >>> Thanks in advance :) >>> >>> >>> /Peter >>> >>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://l >>> ist.valvesoftware.com/mailman/listinfo/hlds_linux> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

