Yes, the counter-strike changes we not made public, if you still want them (I 
suspect you will) keep the hlbeta command line option for now. Getting the 
Counter-Strike changes public is next on the list.

> -----Original Message-----
> From: [email protected] [mailto:hlds_linux-
> [email protected]] On Behalf Of John
> Sent: Monday, September 26, 2011 1:57 PM
> To: [email protected]
> Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
> 
> Running this, I see a version decrease from the beta for CS 1.6
> content.
> Is that intentional?
> 
> Checking bootstrapper version ...
> Updating Installation
> Updating 'Counter-Strike Base Content' from version 36 to version 35
> 
> 43.05%  downloading hldsbase\cstrike\dlls\cs_i386.so
> 65.15%  downloading hldsbase\cstrike\dlls\mp.dll
> 65.15%  downloading hldsbase\steam_appid.txt
> 
> Updating 'Win32 Server Engine' from version 54 to version 55
> 
> 71.98%  downloading hldsbase\hlds.exe
> 100.00% downloading hldsbase\swds.dll
> 
> Checking/Installing 'Half-Life Base Content' version 12
> 
> 
> HLDS installation up to date
> 
> -John
> 
> On 9/26/2011 1:38 PM, Alfred Reynolds wrote:
> > Just a tiny fix for running the game from the Steam client.
> >
> >> -----Original Message-----
> >> From: [email protected] [mailto:hlds_linux-
> >> [email protected]] On Behalf Of C Szabo
> >> Sent: Monday, September 26, 2011 1:33 PM
> >> To: [email protected]
> >> Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update
> released
> >>
> >>
> >> Nice, Is there anything new since last beta?
> >>
> >>> From: [email protected]
> >>> To: [email protected]; [email protected];
> >> [email protected]
> >>> Date: Mon, 26 Sep 2011 20:28:34 +0000
> >>> Subject: [hlds_linux] Half-Life 1 Dedicated server update released
> >>>
> >>> An update to the Half-Life 1 dedicated server has been released.
> This
> >> update applies to Counter-Strike 1.6, Condition Zero, Team Fortress
> >> Classing, Half-Life Deathmatch, Day of Defeat, Opposing Force,
> Ricochet
> >> and Death match classic.
> >>> The update is optional but contains exploit fixes so it is highly
> >> recommended.
> >>> This release is setting public the beta we have been running
> >> recently, the changes that have accrued since the last public
> release
> >> are:
> >>> - Added sv_logsecret support
> >>> - Added sv_filetransfermaxsize to limit the size of a file the game
> >> server will try to send to a client
> >>> - Added halflife.wad and xeon.wad to the not allowed to download to
> a
> >> client list
> >>> - Increased max heapsize of 128mbyte for the dedicated server,
> >> default to 40mb still
> >>> - Added sv_allow_dlfile, if set to 1 and sv_downloadurl is set
> still
> >> allow local downloads
> >>> - changed motd_write to only work if the process is running an
> active
> >> server and the command is from the console
> >>> - prevented several client redirection exploits when connecting to
> a
> >> server
> >>> - Changed "Non-sprite set to glow!\n" debug console output to be
> dev
> >> only
> >>> - Implemented new crash reporting system, now with Linux support.
> >>>
> >>>
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> 
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