Those changes are mostly part of the client side changes that are up next.

> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of AnAkIn .
> Sent: Monday, September 26, 2011 2:25 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
> 
> The update seem to be server side only, yet it says:
> 
> "prevented several client redirection exploits when connecting to a
> server"
> 
> I guess that change was not released then?
> 
> 2011/9/26 Alfred Reynolds <alf...@valvesoftware.com>
> 
> > Yes, the counter-strike changes we not made public, if you still want
> them
> > (I suspect you will) keep the hlbeta command line option for now.
> Getting
> > the Counter-Strike changes public is next on the list.
> >
> > > -----Original Message-----
> > > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > > boun...@list.valvesoftware.com] On Behalf Of John
> > > Sent: Monday, September 26, 2011 1:57 PM
> > > To: hlds_linux@list.valvesoftware.com
> > > Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update
> released
> > >
> > > Running this, I see a version decrease from the beta for CS 1.6
> > > content.
> > > Is that intentional?
> > >
> > > Checking bootstrapper version ...
> > > Updating Installation
> > > Updating 'Counter-Strike Base Content' from version 36 to version
> 35
> > >
> > > 43.05%  downloading hldsbase\cstrike\dlls\cs_i386.so
> > > 65.15%  downloading hldsbase\cstrike\dlls\mp.dll
> > > 65.15%  downloading hldsbase\steam_appid.txt
> > >
> > > Updating 'Win32 Server Engine' from version 54 to version 55
> > >
> > > 71.98%  downloading hldsbase\hlds.exe
> > > 100.00% downloading hldsbase\swds.dll
> > >
> > > Checking/Installing 'Half-Life Base Content' version 12
> > >
> > >
> > > HLDS installation up to date
> > >
> > > -John
> > >
> > > On 9/26/2011 1:38 PM, Alfred Reynolds wrote:
> > > > Just a tiny fix for running the game from the Steam client.
> > > >
> > > >> -----Original Message-----
> > > >> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-
> > > >> boun...@list.valvesoftware.com] On Behalf Of C Szabo
> > > >> Sent: Monday, September 26, 2011 1:33 PM
> > > >> To: hlds_linux@list.valvesoftware.com
> > > >> Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update
> > > released
> > > >>
> > > >>
> > > >> Nice, Is there anything new since last beta?
> > > >>
> > > >>> From: alf...@valvesoftware.com
> > > >>> To: hlds_linux@list.valvesoftware.com;
> h...@list.valvesoftware.com;
> > > >> hlds_annou...@list.valvesoftware.com
> > > >>> Date: Mon, 26 Sep 2011 20:28:34 +0000
> > > >>> Subject: [hlds_linux] Half-Life 1 Dedicated server update
> released
> > > >>>
> > > >>> An update to the Half-Life 1 dedicated server has been
> released.
> > > This
> > > >> update applies to Counter-Strike 1.6, Condition Zero, Team
> Fortress
> > > >> Classing, Half-Life Deathmatch, Day of Defeat, Opposing Force,
> > > Ricochet
> > > >> and Death match classic.
> > > >>> The update is optional but contains exploit fixes so it is
> highly
> > > >> recommended.
> > > >>> This release is setting public the beta we have been running
> > > >> recently, the changes that have accrued since the last public
> > > release
> > > >> are:
> > > >>> - Added sv_logsecret support
> > > >>> - Added sv_filetransfermaxsize to limit the size of a file the
> game
> > > >> server will try to send to a client
> > > >>> - Added halflife.wad and xeon.wad to the not allowed to
> download to
> > > a
> > > >> client list
> > > >>> - Increased max heapsize of 128mbyte for the dedicated server,
> > > >> default to 40mb still
> > > >>> - Added sv_allow_dlfile, if set to 1 and sv_downloadurl is set
> > > still
> > > >> allow local downloads
> > > >>> - changed motd_write to only work if the process is running an
> > > active
> > > >> server and the command is from the console
> > > >>> - prevented several client redirection exploits when connecting
> to
> > > a
> > > >> server
> > > >>> - Changed "Non-sprite set to glow!\n" debug console output to
> be
> > > dev
> > > >> only
> > > >>> - Implemented new crash reporting system, now with Linux
> support.
> > > >>>
> > > >>>
> > > >>> _______________________________________________
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> > > >> archives, please visit:
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> > > archives,
> > > >> please visit:
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> > > > _______________________________________________
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> > > archives, please visit:
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> > >
> > >
> > > _______________________________________________
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> > > please visit:
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> >
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> >
> 
> 
> 
> --
> Best regards,
> AnAkIn
> _______________________________________________
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