The update seem to be server side only, yet it says:

"prevented several client redirection exploits when connecting to a server"

I guess that change was not released then?

2011/9/26 Alfred Reynolds <alf...@valvesoftware.com>

> Yes, the counter-strike changes we not made public, if you still want them
> (I suspect you will) keep the hlbeta command line option for now. Getting
> the Counter-Strike changes public is next on the list.
>
> > -----Original Message-----
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > boun...@list.valvesoftware.com] On Behalf Of John
> > Sent: Monday, September 26, 2011 1:57 PM
> > To: hlds_linux@list.valvesoftware.com
> > Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
> >
> > Running this, I see a version decrease from the beta for CS 1.6
> > content.
> > Is that intentional?
> >
> > Checking bootstrapper version ...
> > Updating Installation
> > Updating 'Counter-Strike Base Content' from version 36 to version 35
> >
> > 43.05%  downloading hldsbase\cstrike\dlls\cs_i386.so
> > 65.15%  downloading hldsbase\cstrike\dlls\mp.dll
> > 65.15%  downloading hldsbase\steam_appid.txt
> >
> > Updating 'Win32 Server Engine' from version 54 to version 55
> >
> > 71.98%  downloading hldsbase\hlds.exe
> > 100.00% downloading hldsbase\swds.dll
> >
> > Checking/Installing 'Half-Life Base Content' version 12
> >
> >
> > HLDS installation up to date
> >
> > -John
> >
> > On 9/26/2011 1:38 PM, Alfred Reynolds wrote:
> > > Just a tiny fix for running the game from the Steam client.
> > >
> > >> -----Original Message-----
> > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > >> boun...@list.valvesoftware.com] On Behalf Of C Szabo
> > >> Sent: Monday, September 26, 2011 1:33 PM
> > >> To: hlds_linux@list.valvesoftware.com
> > >> Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update
> > released
> > >>
> > >>
> > >> Nice, Is there anything new since last beta?
> > >>
> > >>> From: alf...@valvesoftware.com
> > >>> To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com;
> > >> hlds_annou...@list.valvesoftware.com
> > >>> Date: Mon, 26 Sep 2011 20:28:34 +0000
> > >>> Subject: [hlds_linux] Half-Life 1 Dedicated server update released
> > >>>
> > >>> An update to the Half-Life 1 dedicated server has been released.
> > This
> > >> update applies to Counter-Strike 1.6, Condition Zero, Team Fortress
> > >> Classing, Half-Life Deathmatch, Day of Defeat, Opposing Force,
> > Ricochet
> > >> and Death match classic.
> > >>> The update is optional but contains exploit fixes so it is highly
> > >> recommended.
> > >>> This release is setting public the beta we have been running
> > >> recently, the changes that have accrued since the last public
> > release
> > >> are:
> > >>> - Added sv_logsecret support
> > >>> - Added sv_filetransfermaxsize to limit the size of a file the game
> > >> server will try to send to a client
> > >>> - Added halflife.wad and xeon.wad to the not allowed to download to
> > a
> > >> client list
> > >>> - Increased max heapsize of 128mbyte for the dedicated server,
> > >> default to 40mb still
> > >>> - Added sv_allow_dlfile, if set to 1 and sv_downloadurl is set
> > still
> > >> allow local downloads
> > >>> - changed motd_write to only work if the process is running an
> > active
> > >> server and the command is from the console
> > >>> - prevented several client redirection exploits when connecting to
> > a
> > >> server
> > >>> - Changed "Non-sprite set to glow!\n" debug console output to be
> > dev
> > >> only
> > >>> - Implemented new crash reporting system, now with Linux support.
> > >>>
> > >>>
> > >>> _______________________________________________
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> > >> please visit:
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> >
> >
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>
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-- 
Best regards,
AnAkIn
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