When will that be?

> From: [email protected]
> To: [email protected]
> Date: Mon, 26 Sep 2011 21:50:03 +0000
> Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
> 
> Those changes are mostly part of the client side changes that are up next.
> 
> > -----Original Message-----
> > From: [email protected] [mailto:hlds_linux-
> > [email protected]] On Behalf Of AnAkIn .
> > Sent: Monday, September 26, 2011 2:25 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
> > 
> > The update seem to be server side only, yet it says:
> > 
> > "prevented several client redirection exploits when connecting to a
> > server"
> > 
> > I guess that change was not released then?
> > 
> > 2011/9/26 Alfred Reynolds <[email protected]>
> > 
> > > Yes, the counter-strike changes we not made public, if you still want
> > them
> > > (I suspect you will) keep the hlbeta command line option for now.
> > Getting
> > > the Counter-Strike changes public is next on the list.
> > >
> > > > -----Original Message-----
> > > > From: [email protected] [mailto:hlds_linux-
> > > > [email protected]] On Behalf Of John
> > > > Sent: Monday, September 26, 2011 1:57 PM
> > > > To: [email protected]
> > > > Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update
> > released
> > > >
> > > > Running this, I see a version decrease from the beta for CS 1.6
> > > > content.
> > > > Is that intentional?
> > > >
> > > > Checking bootstrapper version ...
> > > > Updating Installation
> > > > Updating 'Counter-Strike Base Content' from version 36 to version
> > 35
> > > >
> > > > 43.05%  downloading hldsbase\cstrike\dlls\cs_i386.so
> > > > 65.15%  downloading hldsbase\cstrike\dlls\mp.dll
> > > > 65.15%  downloading hldsbase\steam_appid.txt
> > > >
> > > > Updating 'Win32 Server Engine' from version 54 to version 55
> > > >
> > > > 71.98%  downloading hldsbase\hlds.exe
> > > > 100.00% downloading hldsbase\swds.dll
> > > >
> > > > Checking/Installing 'Half-Life Base Content' version 12
> > > >
> > > >
> > > > HLDS installation up to date
> > > >
> > > > -John
> > > >
> > > > On 9/26/2011 1:38 PM, Alfred Reynolds wrote:
> > > > > Just a tiny fix for running the game from the Steam client.
> > > > >
> > > > >> -----Original Message-----
> > > > >> From: [email protected]
> > [mailto:hlds_linux-
> > > > >> [email protected]] On Behalf Of C Szabo
> > > > >> Sent: Monday, September 26, 2011 1:33 PM
> > > > >> To: [email protected]
> > > > >> Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update
> > > > released
> > > > >>
> > > > >>
> > > > >> Nice, Is there anything new since last beta?
> > > > >>
> > > > >>> From: [email protected]
> > > > >>> To: [email protected];
> > [email protected];
> > > > >> [email protected]
> > > > >>> Date: Mon, 26 Sep 2011 20:28:34 +0000
> > > > >>> Subject: [hlds_linux] Half-Life 1 Dedicated server update
> > released
> > > > >>>
> > > > >>> An update to the Half-Life 1 dedicated server has been
> > released.
> > > > This
> > > > >> update applies to Counter-Strike 1.6, Condition Zero, Team
> > Fortress
> > > > >> Classing, Half-Life Deathmatch, Day of Defeat, Opposing Force,
> > > > Ricochet
> > > > >> and Death match classic.
> > > > >>> The update is optional but contains exploit fixes so it is
> > highly
> > > > >> recommended.
> > > > >>> This release is setting public the beta we have been running
> > > > >> recently, the changes that have accrued since the last public
> > > > release
> > > > >> are:
> > > > >>> - Added sv_logsecret support
> > > > >>> - Added sv_filetransfermaxsize to limit the size of a file the
> > game
> > > > >> server will try to send to a client
> > > > >>> - Added halflife.wad and xeon.wad to the not allowed to
> > download to
> > > > a
> > > > >> client list
> > > > >>> - Increased max heapsize of 128mbyte for the dedicated server,
> > > > >> default to 40mb still
> > > > >>> - Added sv_allow_dlfile, if set to 1 and sv_downloadurl is set
> > > > still
> > > > >> allow local downloads
> > > > >>> - changed motd_write to only work if the process is running an
> > > > active
> > > > >> server and the command is from the console
> > > > >>> - prevented several client redirection exploits when connecting
> > to
> > > > a
> > > > >> server
> > > > >>> - Changed "Non-sprite set to glow!\n" debug console output to
> > be
> > > > dev
> > > > >> only
> > > > >>> - Implemented new crash reporting system, now with Linux
> > support.
> > > > >>>
> > > > >>>
> > > > >>> _______________________________________________
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> > > > >> archives, please visit:
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> > > > >> _______________________________________________
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> > > > >> please visit:
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> > > > > _______________________________________________
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> > > >
> > > >
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> > >
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> > >
> > 
> > 
> > 
> > --
> > Best regards,
> > AnAkIn
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
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