had same issue, touch ./Steam/steam.log fixed it for me On 14.10.2011 00:39, frog wrote: > Experience exactly the same issue Centos 5.6 - 2.6.18-274.3.1.el5 > > Thursday, October 13, 2011, 11:04:42 PM, you wrote: > >> My log is from a TF2 server. Metamod and Sourcemod disabled. > >> 2011/10/14 Marco Padovan <[email protected]> > >>> I'm not able to start css... is this css or other games? > >>> Il 13/10/2011 23:56, oGre ha scritto: >>>> Server doesn't look too good either: >>>> >>>> Unknown command "startupmenu" >>>> Network: IP 192.168.172.4, mode MP, dedicated Yes, ports 27015 SV / 27005 >>> CL >>>> Caching file CRCs for pure server... >>>> Finished caching file CRCs for pure server in 0 seconds. >>>> ConVarRef room_type doesn't point to an existing ConVar >>>> Executing dedicated server config file >>>> Cannot verify load for invalid steam ID [I:0:0] >>>> Initializing Steam libraries for secure Internet server >>>> Failed to load Steam Service >>>> ServiceStart: failed to start >>>> terminate called after throwing an instance of 'common::CRuntimeError' >>>> what(): Failed to open logfile /home/hlserver/Steam/steam.log >>>> PreMinidumpCallback: updating dump comment >>>> Uploading dump (in-process) [proxy ''] >>>> /tmp/dumps/crash_20111013235556_1.dmp >>>> success = no >>>> error: Failed to open/read local data from file/application >>>> Add "-debug" to the /home/hlserver/orangebox/srcds_run command line to >>>> generate a debug.log to help with solving this problem >>>> Thu Oct 13 23:56:00 CEST 2011: Server restart in 10 seconds >>>> >>>> >>>> 2011/10/13 timur 'grammaton' celikkesen <[email protected]> >>>> >>>>> Shit happens ;-) >>>>> >>>>> btw........ >>>>> >>>>> we have a few hundred users on our community-site complaining about a >>> bug >>>>> crashing the client >>>>> >>>>> "Connect on replay.dll failed" >>>>> >>>>> any idea? >>>>> >>>>> cheers >>>>> >>>>> grammaton >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> // Diese Nachricht ist vertraulich und richtet sich ausschließlich an >>> die >>>>> vorgesehenen Empfänger. Sollten Sie nicht zu den vorgesehenen Empfängern >>>>> gehören, bitten wir höflich um eine Mitteilung. Ich weise darauf hin, >>> dass >>>>> jede unbefugte Weiterleitung oder Anfertigung einer Kopie unzulässig >>> ist. >>>>> Diese Nachricht dient dem Austausch von Informationen und entfaltet >>> keine >>>>> rechtliche Bindungswirkung. Aufgrund der leichten Manipulierbarkeit von >>>>> E-Mails kann ich keine Haftung für den Inhalt übernehmen. >>>>> >>>>> -----Ursprüngliche Nachricht----- From: Henry Goffin >>>>> Sent: Thursday, October 13, 2011 11:51 PM >>>>> >>>>> To: Half-Life dedicated Linux server mailing list >>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day >>> of >>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released >>>>> >>>>> Oops. The net_graph fix was made in an earlier version of the server >>> before >>>>> the FPS changes were made. You can ignore that patch note. >>>>> >>>>> >>>>> -----Original Message----- >>>>> From: hlds_linux-bounces@list.**valvesoftware.com< >>> [email protected]>[mailto: >>>>> hlds_linux-bounces@**list.valvesoftware.com< >>> [email protected]>] >>>>> On Behalf Of timur 'grammaton' celikkesen >>>>> Sent: Thursday, October 13, 2011 2:47 PM >>>>> To: Half-Life dedicated Linux server mailing list >>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day >>> of >>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released >>>>> >>>>> Thanks for the update shortly before the cs:go presentation....... to >>> this >>>>> late european hour where almost all hosters are on "nightwatch" mode :D >>>>> >>>>> >>>>> >>>>> - Server frame rate is now based on the tickrate of the active Source >>> mod, >>>>> not the fps_max convar >>>>> >>>>> - Fixed net_graph not updating server framerate when FPS is greater than >>>>> 1000 >>>>> >>>>> >>>>> I am just wondering about the framerate-cap based on the tickrate and >>>>> fixing >>>>> the netgraph if greater than 1000.....isnt it just a "contradiction"? >>>>> >>>>> >>>>> >>>>> cheers >>>>> >>>>> grammaton - sourcejunkies.de >>>>> >>>>> >>>>> ______________________________**_________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux< >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>> >>>>> >>>>> ______________________________**_________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux< >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>> >>>>> ______________________________**_________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux< >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>> >>>>> ______________________________**_________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux< >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > >
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