A very interesting question! No answer for you yet, unfortunately. We don't like the fact that managing a Source server requires third party software. We definitely appreciate everything that SM/MM do, and we obviously don't have anything against them and we aren't breaking them on purpose. But we still aren't happy with the stability problems around updates, even if they're often caused by admins who don't update promptly and not necessarily SM's fault. We are trying to find a better long-term solution.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of msleeper Sent: Friday, October 28, 2011 1:11 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Players cannot taunt or call for medic Henry - Should we expect Source to include an extensive set of administrative tools in the near future then? SM / MM are third party software, yes, but they're absolutely essential in "keeping the peace" as Source's current administrative tools are nonexistent. On Fri, Oct 28, 2011 at 4:05 PM, Henry Goffin <[email protected]> wrote: > Just because we haven't put out one of these reminders in a while... > > Sourcemod hooks into undocumented engine code and generally doesn't play well > with updates. Whenever we make an engine change, Sourcemod starts calling the > wrong functions. This can cause all kinds of issues ranging from server > instability to client crashes to incorrect physics or gameplay. Usually a new > Sourcemod release comes out which has reverse-engineered the engine changes > and makes everything "work" again, but we have nothing to do with it. We > obviously can't promise that your server will be stable or even work properly > if you choose to run this type of engine-hooking mod. > > Lately our updates have been including more engine changes as we work to > support new features like misc slots, loadouts, replay, holiday game modes, > etc. This does mean that recent updates are much more likely to break > Sourcemod plugins than in the past. > > We wouldn't say, "never use Sourcemod", but I'd personally caution against it > unless you absolutely rely on its functionality. Our automated crash report > tools are always flooded by sourcemod and metamod crashes whenever we release > an update, and this time has been no exception. > > > > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Andrew > Sent: Friday, October 28, 2011 12:37 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Players cannot taunt or call for medic > > EHG, > > Huge thanks for that find! I believe it did the trick. > > May I ask where you got your updated offset values? I checked my usual > location at: http://www.sourcemodplugins.org/pages/vtableoffsets/ but > they appear to be out of date. (Last updated on Oct 21). > > If you have a better source I would greatly appreciate it! > > Thanks > -Andrew > > On Fri, Oct 28, 2011 at 12:32 PM, EHG <[email protected]> wrote: >> I ran into this same problem. It turned out to be incorrect offsets for the >> team balance forward. >> >> "CanBeAutobalanced" >> { >> "windows" "449" >> "linux" "450" >> } >> >> -EHG >> >> On 10/28/2011 11:05 AM, Andrew wrote: >>> >>> Since the halloween update last night, every now and then I get a >>> player complaining that they cannot taunt or call for a medic on >>> koth_viaduct_event. Has anyone else seen this? >>> >>> I cannot tell if there is a real issue here, or if I have some players >>> with screwed up keybindings who keep coming back. >>> >>> Thanks >>> -Andrew >>> >>> >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > -- > Andrew (Wave Admin) > The Wave! > 24/7 CTF > 1/2 respawn times > http://thewaveserver.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

