Although, in addition,
SourceMod itself (can't speak for third-party SM plugins) is also
generally updated pretty fast and has partial auto-update capability.
With last night's update, for example, we had the updater prepped an
hour ahead of time, and many people had no crash issues except for the
koth_viaduct_event map change one that people without plugins were also
experiencing.
On 10/28/2011 4:05 PM, Henry Goffin wrote:
Just because we haven't put out one of these reminders in a while...
Sourcemod hooks into undocumented engine code and generally doesn't play well with
updates. Whenever we make an engine change, Sourcemod starts calling the wrong functions.
This can cause all kinds of issues ranging from server instability to client crashes to
incorrect physics or gameplay. Usually a new Sourcemod release comes out which has
reverse-engineered the engine changes and makes everything "work" again, but we
have nothing to do with it. We obviously can't promise that your server will be stable or
even work properly if you choose to run this type of engine-hooking mod.
Lately our updates have been including more engine changes as we work to
support new features like misc slots, loadouts, replay, holiday game modes,
etc. This does mean that recent updates are much more likely to break Sourcemod
plugins than in the past.
We wouldn't say, "never use Sourcemod", but I'd personally caution against it
unless you absolutely rely on its functionality. Our automated crash report tools are
always flooded by sourcemod and metamod crashes whenever we release an update, and this
time has been no exception.
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Andrew
Sent: Friday, October 28, 2011 12:37 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Players cannot taunt or call for medic
EHG,
Huge thanks for that find! I believe it did the trick.
May I ask where you got your updated offset values? I checked my usual
location at: http://www.sourcemodplugins.org/pages/vtableoffsets/ but
they appear to be out of date. (Last updated on Oct 21).
If you have a better source I would greatly appreciate it!
Thanks
-Andrew
On Fri, Oct 28, 2011 at 12:32 PM, EHG<[email protected]> wrote:
I ran into this same problem. It turned out to be incorrect offsets for the
team balance forward.
"CanBeAutobalanced"
{
"windows" "449"
"linux" "450"
}
-EHG
On 10/28/2011 11:05 AM, Andrew wrote:
Since the halloween update last night, every now and then I get a
player complaining that they cannot taunt or call for a medic on
koth_viaduct_event. Has anyone else seen this?
I cannot tell if there is a real issue here, or if I have some players
with screwed up keybindings who keep coming back.
Thanks
-Andrew
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