There is a little problem (not really one) with the drops sytem

start your server A, go in hallowen map => drops ok

so, you want to start locally another server  B with the same cvar for id
etc => server B got the gift and A no more

you need to change the map to retrieve gift.

maybe it will be interresting to display a message in console and in game
when gift is disable, and maybe prevent the system to not allow server B
when server A is already authed to gisft ?

2011/11/1 Fletcher Dunn <[email protected]>

> I am working on this problem and hope to have it resolved today.
>
> From: [email protected] [mailto:
> [email protected]] On Behalf Of pilger
> Sent: Tuesday, November 01, 2011 10:20 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 Server Randomly Stops Gift Drops
>
> Happening to our server as well. I've instructed the administrators that
> only a restart restore the normal drops.
> On 1 November 2011 14:28, EHG <[email protected]<mailto:
> [email protected]>> wrote:
> No you are not the only one. I have had this happen 20 minutes ago and
> twice yesterday.
>
> -EHG
>
>
> On 11/1/2011 11:27 AM, Michael Ojeda wrote:
> I've been running a couple TF2 Servers on linux and randomly they will
> stop spawning the halloween gifts. After I restart the server (just the
> hlds that is running) gifts will continue to reappear, this will happen on
> both of my servers.Am I the only one in this??
>
> I've checked the tf_server_identity_token time and time again and the are
> set correctly (no "=" and the token is in quotes)
>
>
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