Are you talking about having same ID for each server? Naturally it won't work. Every server needs it's own registered ID.

-ics

1.11.2011 20:19, Loïc PERY kirjoitti:
There is a little problem (not really one) with the drops sytem

start your server A, go in hallowen map =>  drops ok

so, you want to start locally another server  B with the same cvar for id
etc =>  server B got the gift and A no more

you need to change the map to retrieve gift.

maybe it will be interresting to display a message in console and in game
when gift is disable, and maybe prevent the system to not allow server B
when server A is already authed to gisft ?

2011/11/1 Fletcher Dunn<[email protected]>

I am working on this problem and hope to have it resolved today.

From: [email protected] [mailto:
[email protected]] On Behalf Of pilger
Sent: Tuesday, November 01, 2011 10:20 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Server Randomly Stops Gift Drops

Happening to our server as well. I've instructed the administrators that
only a restart restore the normal drops.
On 1 November 2011 14:28, EHG<[email protected]<mailto:
[email protected]>>  wrote:
No you are not the only one. I have had this happen 20 minutes ago and
twice yesterday.

-EHG


On 11/1/2011 11:27 AM, Michael Ojeda wrote:
I've been running a couple TF2 Servers on linux and randomly they will
stop spawning the halloween gifts. After I restart the server (just the
hlds that is running) gifts will continue to reappear, this will happen on
both of my servers.Am I the only one in this??

I've checked the tf_server_identity_token time and time again and the are
set correctly (no "=" and the token is in quotes)


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