I have already refuted all your claims. TF2 numbers will drop precipitously again in a couple weeks or when the game of the month comes out. Valve cannot make a large patch like this every month. You can see the same trend in the graph for the Halloween update.
I am done replying to you because all I am doing now pasting bite sized chunks of what I already wrote because you are selectively ignoring anyone that disagrees with you. On Sun, Dec 18, 2011 at 1:42 PM, dan <[email protected]> wrote: > On 18/12/2011 10:28, Robert Paulson wrote: >> >> Can you please explain why CS:S players did not drop during that time >> then? > > > No and neither can you. Because we don't have the stats to determine that. > > It's clear though that TF2 drops between updates and it seemed to drop more > after Skyrim's phenomenal figures for a time. > > So it's a guess. Why doesn't CS rely so much? I would say because it's an > old game that runs on ancient hardware. I suspect many of people running it > that keep the numbers high don't have the kit to run TF2 or Skyrim and other > modern games, hence they will probably be less affected by releases of > modern games. But to tell for sure we'd need data we don't have. > > But, one thing we do know. TF2 numbers today aren't low, they're high. And > they didn't remove Quickplay. > > So it seems that your guess that quickplay is killing TF2 was wrong. The > evidence today doesn't show it. > > -- > Dan. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

