TF2 numbers might drop but that's only due to randomers who want to try to game getting off and the regulars getting bored. This is natural in any game. I used to have couple of months breaks back in teh days when you had to wait for the class updates. Only then there was something new to play, aside from custom maps.

If i look at the graphs today and compare those to the days before TF2 went free to play, there's still about 15 000 - 25000 players more than back in those days. There's significantly more players now than spring. If you have servers emptying, it's not because of lack of players.

-ics

18.12.2011 23:50, Robert Paulson kirjoitti:
I have already refuted all your claims. TF2 numbers will drop
precipitously again in a couple weeks or when the game of the month
comes out. Valve cannot make a large patch like this every month. You
can see the same trend in the graph for the Halloween update.

I am done replying to you because all I am doing now pasting bite
sized chunks of what I already wrote because you are selectively
ignoring anyone that disagrees with you.

On Sun, Dec 18, 2011 at 1:42 PM, dan<[email protected]>  wrote:
On 18/12/2011 10:28, Robert Paulson wrote:
Can you please explain why CS:S players did not drop during that time
then?

No and neither can you. Because we don't have the stats to determine that.

It's clear though that TF2 drops between updates and it seemed to drop more
after Skyrim's phenomenal figures for a time.

So it's a guess. Why doesn't CS rely so much? I would say because it's an
old game that runs on ancient hardware. I suspect many of people running it
that keep the numbers high don't have the kit to run TF2 or Skyrim and other
modern games, hence they will probably be less affected by releases of
modern games. But to tell for sure we'd need data we don't have.

But, one thing we do know. TF2 numbers today aren't low, they're high. And
they didn't remove Quickplay.

So it seems that your guess that quickplay is killing TF2 was wrong. The
evidence today doesn't show it.

--
Dan.


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