I'm a total newbie at linux, but couldn't you have crownjobs running,
querying servers and sending e-mails to customer support if customers
changed maxplayers to something too high? Just saying, chmodding
autoexec.cfg to 444 and disallowing chmod is the better solution of
course

2012/1/3 Ulrich Block <[email protected]>:
> Also you can move, chmod and edit files with serveplugins. It is not hard to
> replace a file with antother using sourcemod. To prevent such a behavior the
> user also should not be able to change the chmod.
>
> Am 03.01.2012 10:00, schrieb Emil Larsson:
>
>> Yup, you can probably just simple do "chmod 444 autoexec.cfg" and it's
>> basically solved. Or "chmod 744 autoexec.cfg" and then change ownership
>> with chown to someone that isn't the "customer".
>>
>> I admit though, autoexec.cfg is a useful configuration to edit so it's
>> probably better still to be able to lock the playercount if you lease
>> servers.
>>
>> 2012/1/3 Björn Rohlén<[email protected]>
>>
>>> ...or just don't let your customers edit autoexec.cfg?
>>>
>>> 2012/1/3 Andre Müller<[email protected]>
>>>
>>>> You can change the cvar maxplayers before the game starts.
>>>> When you put this two lines in your autoexec.cfg the maxplayers cvar is
>>>> overwritten and fixed (tested with css):
>>>>
>>>> maxplayers 64
>>>> map de_dust
>>>>
>>>> Maybe Valve can lock maxplayers, when it is set with -maxplyers in the
>>>> start command.
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