These solutions are borderline useless. If someone wants to increase their
maxplayers without paying they will find a way.
There's plugins that do this on running servers so your aliases won't do
anything against that.

In fact you don't even need a plugin to change maxplayers on a running
server.

Simply do:
rcon disconnect
rcon maxplayers 64
rcon map cs_office

It is a non issue and nothing that Valve should worry about. It's rather
something that game hosts and game panel developers should look into.
I know TCadmin had a maxplayers monitoring feature years ago, so others
should too.


If Valve "locks" it, someone will just release a plugin that unlocks it :).



2012/1/3 Andre Müller <[email protected]>

> Participants in this list who have no idea should be better not comment on
> the issue.
> I'm not a provider, so this is not my fucking problem. The autoexec.cfg is
> a useful file. People who say to prevent access to the autoexec.cfg doent's
> know how the sourceengine works and I think they don't have any customers.
> Monitoring is at the moment one solution. Other solution is to add one line
> to the top of valve.rc:
>
> alias "maxplayers" "Forbidden Cvar"
>
> With some FTP rules you can prevent the access to the valve.rc. Providers
> should know how to wrtie this rules. Other way is to prevent access with
> chattr +i valve.rc on ext filesystems. There are some other funny things
> you can do with simple plugins to override the FTP. So don't think that a
> simple trick with chmod and forbidding chmod works.
>
> I think it is the best way when valve locks -maxplayers
>
>
> 2012/1/3 Eric Riemers <[email protected]>
>
> > If they change it, just charge more..  put it in that "thing that nobody
> > reads when they say agree" ;-)
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Asher
> > Baker
> > Sent: dinsdag 3 januari 2012 12:41
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] please lock maxplayers
> >
> > Nope, monitoring and disabling malicious customers is the best solution.
> > There are plenty of ways to change maxplayers.
> >
> > autoexec.cfg has plenty of legitimate uses.
> >
> > On 3 Jan 2012, at 11:35, Drogen Viech <[email protected]>
> wrote:
> >
> > > I'm a total newbie at linux, but couldn't you have crownjobs running,
> > > querying servers and sending e-mails to customer support if customers
> > > changed maxplayers to something too high? Just saying, chmodding
> > > autoexec.cfg to 444 and disallowing chmod is the better solution of
> > > course
> > >
> > > 2012/1/3 Ulrich Block <[email protected]>:
> > >> Also you can move, chmod and edit files with serveplugins. It is not
> > >> hard to replace a file with antother using sourcemod. To prevent such
> > >> a behavior the user also should not be able to change the chmod.
> > >>
> > >> Am 03.01.2012 10:00, schrieb Emil Larsson:
> > >>
> > >>> Yup, you can probably just simple do "chmod 444 autoexec.cfg" and
> > >>> it's basically solved. Or "chmod 744 autoexec.cfg" and then change
> > >>> ownership with chown to someone that isn't the "customer".
> > >>>
> > >>> I admit though, autoexec.cfg is a useful configuration to edit so
> > >>> it's probably better still to be able to lock the playercount if you
> > >>> lease servers.
> > >>>
> > >>> 2012/1/3 Björn Rohlén<[email protected]>
> > >>>
> > >>>> ...or just don't let your customers edit autoexec.cfg?
> > >>>>
> > >>>> 2012/1/3 Andre Müller<[email protected]>
> > >>>>
> > >>>>> You can change the cvar maxplayers before the game starts.
> > >>>>> When you put this two lines in your autoexec.cfg the maxplayers
> > >>>>> cvar is overwritten and fixed (tested with css):
> > >>>>>
> > >>>>> maxplayers 64
> > >>>>> map de_dust
> > >>>>>
> > >>>>> Maybe Valve can lock maxplayers, when it is set with -maxplyers in
> > >>>>> the start command.
> > >>>>> _______________________________________________
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> > >>>>> archives, please visit:
> > >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >>>>>
> > >>>> _______________________________________________
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> > >>>>
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> > >>> archives, please visit:
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> > >>>
> > >>
> > >> _______________________________________________
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> > >> archives, please visit:
> > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
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> >
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> > please visit:
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> >
> >
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> >
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