You can run a rented server with more slots you have paid for. But this is
a provider problem not my problem...not valves problem

You're right

2012/1/3 1nsane <[email protected]>

> How could this be abused in a way that valve would care?
>
> You can't change maxplayers past the hardcoded limit. So you can't run a
> server with 128 players.
>
> It can't be abused...
>
> 2012/1/3 Andre Müller <[email protected]>
>
> > It's a funny thing. Maybe this need more to abuse, before valve is
> willing
> > to do something.
> > To use plugins is another thing. There are some more evil things you can
> do
> > with serverplugins :-D
> >
> > 2012/1/3 1nsane <[email protected]>
> >
> > > These solutions are borderline useless. If someone wants to increase
> > their
> > > maxplayers without paying they will find a way.
> > > There's plugins that do this on running servers so your aliases won't
> do
> > > anything against that.
> > >
> > > In fact you don't even need a plugin to change maxplayers on a running
> > > server.
> > >
> > > Simply do:
> > > rcon disconnect
> > > rcon maxplayers 64
> > > rcon map cs_office
> > >
> > > It is a non issue and nothing that Valve should worry about. It's
> rather
> > > something that game hosts and game panel developers should look into.
> > > I know TCadmin had a maxplayers monitoring feature years ago, so others
> > > should too.
> > >
> > >
> > > If Valve "locks" it, someone will just release a plugin that unlocks it
> > :).
> > >
> > >
> > >
> > > 2012/1/3 Andre Müller <[email protected]>
> > >
> > > > Participants in this list who have no idea should be better not
> comment
> > > on
> > > > the issue.
> > > > I'm not a provider, so this is not my fucking problem. The
> autoexec.cfg
> > > is
> > > > a useful file. People who say to prevent access to the autoexec.cfg
> > > doent's
> > > > know how the sourceengine works and I think they don't have any
> > > customers.
> > > > Monitoring is at the moment one solution. Other solution is to add
> one
> > > line
> > > > to the top of valve.rc:
> > > >
> > > > alias "maxplayers" "Forbidden Cvar"
> > > >
> > > > With some FTP rules you can prevent the access to the valve.rc.
> > Providers
> > > > should know how to wrtie this rules. Other way is to prevent access
> > with
> > > > chattr +i valve.rc on ext filesystems. There are some other funny
> > things
> > > > you can do with simple plugins to override the FTP. So don't think
> > that a
> > > > simple trick with chmod and forbidding chmod works.
> > > >
> > > > I think it is the best way when valve locks -maxplayers
> > > >
> > > >
> > > > 2012/1/3 Eric Riemers <[email protected]>
> > > >
> > > > > If they change it, just charge more..  put it in that "thing that
> > > nobody
> > > > > reads when they say agree" ;-)
> > > > >
> > > > > -----Original Message-----
> > > > > From: [email protected]
> > > > > [mailto:[email protected]] On Behalf Of
> > Asher
> > > > > Baker
> > > > > Sent: dinsdag 3 januari 2012 12:41
> > > > > To: Half-Life dedicated Linux server mailing list
> > > > > Subject: Re: [hlds_linux] please lock maxplayers
> > > > >
> > > > > Nope, monitoring and disabling malicious customers is the best
> > > solution.
> > > > > There are plenty of ways to change maxplayers.
> > > > >
> > > > > autoexec.cfg has plenty of legitimate uses.
> > > > >
> > > > > On 3 Jan 2012, at 11:35, Drogen Viech <[email protected]>
> > > > wrote:
> > > > >
> > > > > > I'm a total newbie at linux, but couldn't you have crownjobs
> > running,
> > > > > > querying servers and sending e-mails to customer support if
> > customers
> > > > > > changed maxplayers to something too high? Just saying, chmodding
> > > > > > autoexec.cfg to 444 and disallowing chmod is the better solution
> of
> > > > > > course
> > > > > >
> > > > > > 2012/1/3 Ulrich Block <[email protected]>:
> > > > > >> Also you can move, chmod and edit files with serveplugins. It is
> > not
> > > > > >> hard to replace a file with antother using sourcemod. To prevent
> > > such
> > > > > >> a behavior the user also should not be able to change the chmod.
> > > > > >>
> > > > > >> Am 03.01.2012 10:00, schrieb Emil Larsson:
> > > > > >>
> > > > > >>> Yup, you can probably just simple do "chmod 444 autoexec.cfg"
> and
> > > > > >>> it's basically solved. Or "chmod 744 autoexec.cfg" and then
> > change
> > > > > >>> ownership with chown to someone that isn't the "customer".
> > > > > >>>
> > > > > >>> I admit though, autoexec.cfg is a useful configuration to edit
> so
> > > > > >>> it's probably better still to be able to lock the playercount
> if
> > > you
> > > > > >>> lease servers.
> > > > > >>>
> > > > > >>> 2012/1/3 Björn Rohlén<[email protected]>
> > > > > >>>
> > > > > >>>> ...or just don't let your customers edit autoexec.cfg?
> > > > > >>>>
> > > > > >>>> 2012/1/3 Andre Müller<[email protected]>
> > > > > >>>>
> > > > > >>>>> You can change the cvar maxplayers before the game starts.
> > > > > >>>>> When you put this two lines in your autoexec.cfg the
> maxplayers
> > > > > >>>>> cvar is overwritten and fixed (tested with css):
> > > > > >>>>>
> > > > > >>>>> maxplayers 64
> > > > > >>>>> map de_dust
> > > > > >>>>>
> > > > > >>>>> Maybe Valve can lock maxplayers, when it is set with
> -maxplyers
> > > in
> > > > > >>>>> the start command.
> > > > > >>>>> _______________________________________________
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> > > > > >>>>>
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