Does this happen to everyone on the server, or just you?
I've noticed this on TF2. The instant when connecting players finish loading the level and enter the world the server fps sometimes dips for a split second and you get a lag effect like you mention. You'll see little orange triangles on the interpolation graph right as a player joins when the lag occurs.
It doesn't happen every time a player joins, but it's been particularly noticeable lately with all the client crashes. A big group of players will rejoin simultaneously and there will be a few corresponding fps dips as they re-enter.
On 3/7/2012 1:47 AM, Eric Riemers wrote:
Maybe it's just a setting .. I've got some "lag" issues, it is as if you play the game and then send back a few ticks. Then its ok for some time and then it happens again at random. Feels like I set some setting incorrectly, because it really feels like you get pushed back a few moments in time. Have this on CS:S, although the TF2 on the same box runs fine for me. (and I just copied over the rate settings and such from tf2 with no luck) Any ideas? Eric
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