Off topic because this isn't the OP's problem, but we had such an issue on 
player connect which was traced to a log file written to by either sourcemod or 
hlstatsx directly whenever a player joined. The log had never been rotated and 
was massive. Truncating the file resolved the issue.

ics <[email protected]> wrote:

I've seen this "slight lag" upon when player joins to TF2 server but not 
every time. I've assumed that the fault is in hlstatsx that checks the 
players country where he comes from and that is the cause. Does any one 
of you who have the issue use hlstats or am i in the same boat with you?

Also i'm interested to know if there is any interaction between server 
and steam that might cause this when player connects to a server?

-ics


7.3.2012 12:09, Russell Smith kirjoitti:
> If your issue is the same as mine, I tried running my server vanilla 
> with no metamod/sourcemod and still had the same problem.
>
> On 3/7/2012 2:02 AM, Eric Riemers wrote:
>> In my case its all the players on the server (CS:S) .. I tested it 
>> myself
>> and had the same issue. Normally if just 1 or 2 scream lag you can 
>> ignore it
>> because it could be on their end.
>>
>> I have only gotten a few complaints from players that they indeed see 
>> a dip
>> when a new player connected. Although this could also just be plugin
>> related.
>
>_____________________________________________

> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


_____________________________________________

To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to