I must say that in the past I didn't see any of these issues. I do see it on
tf2 if its "busy" but even with only bots on CS:S I still get it frequently
(as to the point its really annoying) comared to TF2 which is still
"acceptable"

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Russell
Smith
Sent: woensdag 7 maart 2012 11:41
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] jump back lag ;p

Yeah it doesn't happen every time.

I use gameME, but like I said earlier I've tried running completely vanilla
with no plugins at all and it still occurs.  As far as I know HLStatsX does
the GeoIP lookup in the perl daemon process anyway, not in the SourceMod
plugin.

On 3/7/2012 2:27 AM, ics wrote:
> I've seen this "slight lag" upon when player joins to TF2 server but 
> not every time. I've assumed that the fault is in hlstatsx that checks 
> the players country where he comes from and that is the cause. Does 
> any one of you who have the issue use hlstats or am i in the same boat 
> with you?
>
> Also i'm interested to know if there is any interaction between server 
> and steam that might cause this when player connects to a server?
>
> -ics

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