I must say that in the past I didn't see any of these issues. I do see it on tf2 if its "busy" but even with only bots on CS:S I still get it frequently (as to the point its really annoying) comared to TF2 which is still "acceptable"
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Russell Smith Sent: woensdag 7 maart 2012 11:41 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] jump back lag ;p Yeah it doesn't happen every time. I use gameME, but like I said earlier I've tried running completely vanilla with no plugins at all and it still occurs. As far as I know HLStatsX does the GeoIP lookup in the perl daemon process anyway, not in the SourceMod plugin. On 3/7/2012 2:27 AM, ics wrote: > I've seen this "slight lag" upon when player joins to TF2 server but > not every time. I've assumed that the fault is in hlstatsx that checks > the players country where he comes from and that is the cause. Does > any one of you who have the issue use hlstats or am i in the same boat > with you? > > Also i'm interested to know if there is any interaction between server > and steam that might cause this when player connects to a server? > > -ics _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

