Yeah it doesn't happen every time.
I use gameME, but like I said earlier I've tried running completely
vanilla with no plugins at all and it still occurs. As far as I know
HLStatsX does the GeoIP lookup in the perl daemon process anyway, not in
the SourceMod plugin.
On 3/7/2012 2:27 AM, ics wrote:
I've seen this "slight lag" upon when player joins to TF2 server but
not every time. I've assumed that the fault is in hlstatsx that checks
the players country where he comes from and that is the cause. Does
any one of you who have the issue use hlstats or am i in the same boat
with you?
Also i'm interested to know if there is any interaction between server
and steam that might cause this when player connects to a server?
-ics
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