Yeah it doesn't happen every time.

I use gameME, but like I said earlier I've tried running completely vanilla with no plugins at all and it still occurs. As far as I know HLStatsX does the GeoIP lookup in the perl daemon process anyway, not in the SourceMod plugin.

On 3/7/2012 2:27 AM, ics wrote:
I've seen this "slight lag" upon when player joins to TF2 server but not every time. I've assumed that the fault is in hlstatsx that checks the players country where he comes from and that is the cause. Does any one of you who have the issue use hlstats or am i in the same boat with you?

Also i'm interested to know if there is any interaction between server and steam that might cause this when player connects to a server?

-ics

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