Many players find a server that works and then stick with it. I even
did it, I played on Lotusclan and didn't even care to explore, until of
course lotusclan started going nuts that is, and many other players are
the same. I also only found lotusclan servers because of a friend
otherwise I would never have gone to them.
People like to stick to what they know.
On 2012-04-25 14:04, dan wrote:
On 25/04/2012 21:52, Tom Grant wrote:
I do see Valve's reasoning for this. They want new players to play
the game
the way they designed it. Not with weird plugins, maps, or configs.
I think
they planned on having new players eventually grow out of the
playpens that
are the Valve servers, but as Cameron says, they aren't. Or at least
it
does not look like they are. I would love to see some data on this,
if it
could even be gathered.
I don't think it's anything to do with new players per se.
The figure in the cvar seems very low anyway. 8 hours? It's not worth
fretting about new players by that measure.
They'll soon not be new, but they'll still be new in real terms
anyway.
Perhaps there's a bug that puts quickplay players (with > 8 hours) on
Valve servers
But how much that affects where people play is a bit of an unknown.
We don't really have the data.
As I explained at length, I'm not on Valve's servers because of some
bug in quickplay - and I see plenty of players have gold or beta
badges there.
I think it's a bit of stretch to treat TF2 players like some kind of
large group of drooling halfwits incapable of exploring and finding
out about an FPS game or picking a server they want to play on. (And
if they are like this, why would you want them on your server
anyway?)
If it's fixed (or tweaked assuming it's just a scoring issue rather
than an outright bug), perhaps some outlier servers, like mine and a
few others in here would see a bit more quickplay traffic.
--
-- Cameron Munroe
http://www.cameronmunroe.com/
http://www.munroenet.com/
http://www.gaming-servers.net/
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