Oh, sorry about the confusion if I misread, thanks for the clarification if
I did not!

On Thu, May 10, 2012 at 3:29 PM, Tony Paloma <[email protected]>wrote:

> Players cannot use the custom colors. They are for plugin/mod authors.
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of doc
> Sent: Thursday, May 10, 2012 3:28 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released
>
>  - \x08 followed by a hex code with alpha in RRGGBBAA format
>
> Does this mean we can half alpha values? Will I have to worry about people
> using colorful invisible language?
> Is there a CVAR to disable colors? As nice as they are I can already see
> the colored chat spam. "***********SELLING**************: STRANGE CRATES
> *~^^^*~*" or something of the like.
>
>
> On Thu, May 10, 2012 at 3:21 PM, Eric Smith <[email protected]>
> wrote:
>
> > We've released a mandatory update to Team Fortress 2. The notes for
> > the update are below.
> >
> > -Eric
> >
> > ------------------------------
> >
> > Team Fortress 2
> > - Added The Front Runner
> > - Added new promotional items
> > - Added the UGC Highlander Season 6 medals
> > - Fixed a bug that sometimes prevented servers from reconnecting to
> > the item server after dropping connection
> > - Fixed a client crash when using custom main menu .res files
> > - Fixed a bug that allowed buildings to be built in nobuild/respawn
> > volumes
> > - Updated the localisation files
> > - Added Enabled/Disabled inputs for the mapobj_cart_dispenser entity
> > - Added ability to add custom colors in chat messages. Use either:
> >  - \x07 followed by a hex code in RRGGBB format
> >  - \x08 followed by a hex code with alpha in RRGGBBAA format
> >
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> >
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