Updated without a hinch! Pretty fast with the new tool too, gotta love it.
Thanks.
> From: [email protected]
> Date: Thu, 17 May 2012 17:40:41 -0700
> To: [email protected]; [email protected]
> Subject: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 Update Released
> 
> Looking forward to it, Thanks Eric!
> 
> Kyle.
> 
> On Thu, May 17, 2012 at 5:38 PM, Eric Smith <[email protected]> wrote:
> 
> > We’re planning the next CS:S update for early next week.
> >
> > -Eric
> >
> >
> > From: [email protected] [mailto:
> > [email protected]] On Behalf Of Kyle Sanderson
> > Sent: Thursday, May 17, 2012 5:38 PM
> > To: Half-Life dedicated Linux server mailing list; Half-Life dedicated
> > Win32 server mailing list
> > Subject: Re: [hlds] [hlds_linux] Mandatory Team Fortress 2 Update Released
> >
> > Can we please get a CS:S sync? All of these fixes engine fixes/additions
> > look awesome, but we're still way behind.
> >
> > Thanks,
> > Kyle.
> > On Thu, May 17, 2012 at 5:24 PM, Eric Smith <[email protected]
> > <mailto:[email protected]>> wrote:
> > We've released a mandatory update to Team Fortress 2. The notes for the
> > update are below.
> >
> > -Eric
> >
> > ------------------------------
> >
> > Source Engine Changes (TF2, DoD:S, HL2:DM)
> > - Fatal engine errors are now written to the server log file
> > - Added sv_lowedict_threshold and sv_lowedict_action which allow the
> > engine to take action before running out of free edicts
> >  - Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to
> > log file, 2 - attempt to restart the game, if applicable, 3 - restart the
> > map, 4 - go to the next map in the map cycle
> >
> > Team Fortress 2
> > - Added The Sneaky Spats of Sneaking
> > - Added new promotional items
> > - Added koth_badlands to eligible quickplay maps
> > - Added changelevel_next server command which changes to the next map in
> > the map cycle
> > - Added mp_restartgame_immediate ConVar which has the same effect as
> > mp_restartgame without a delay
> > - Fixed The Manmelter using the wrong muzzle flash effect
> > - Fixed The Frying Pan not being positioned correctly for some classes
> >
> >
> >
> >
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