That's nothing, I'm still waiting:

 13:34     [209.197.26.242:27030] Failed.  Failed to connect to
209.197.26.242:27030, errno 115 "Operation now in progress"

...at least we get feedback though - before it would just look like it was
hanging forever. :-)

Thanks for the update tonight!


On Thu, May 17, 2012 at 8:40 PM, DontWannaName! <[email protected]>wrote:

> I just got 4 minutes in and waited 5 minutes to connect to one server.
>
>  3:47         Checking...: tf\sound\vo\taunts
>  4:19             Missing: tf\steam.inf
>  4:19     17 file(s) totaling 66947516 bytes will be downloaded
>  4:19 Checking local files and building download list for depot 442 'Team
> Fortress 2 Materials' ver
> sion 178
>  4:19     Patching from version 177; connecting to content server
>  4:20     [4.28.151.210:27030] Disconnecting
>  4:21     [208.64.203.16:27030] Connecting...
>  4:24     [208.64.203.16:27030] Failed.  Failed to connect to
> 208.64.203.16:27030, WinSock Error 0
> "No error"
>  4:24     [208.64.200.9:27030] Connecting...
>  4:27     [208.64.200.9:27030] Failed.  Failed to connect to
> 208.64.200.9:27030, WinSock Error 0 "N
> o error"
>  4:27     [208.64.202.252:27030] Connecting...
>  4:30     [208.64.202.252:27030] Failed.  Failed to connect to
> 208.64.202.252:27030, WinSock Error
> 0 "No error"
>  4:30     [209.197.6.230:27030] Connecting...
>  4:33     [209.197.6.230:27030] Failed.  Failed to connect to
> 209.197.6.230:27030, WinSock Error 0
> "No error"
>  4:33     [209.197.6.231:27030] Connecting...
>  4:36     [209.197.6.231:27030] Failed.  Failed to connect to
> 209.197.6.231:27030, WinSock Error 0
> "No error"
>  4:36     [208.111.152.86:27030] Connecting...
>  4:39     [208.111.152.86:27030] Failed.  Failed to connect to
> 208.111.152.86:27030, WinSock Error
> 0 "No error"
>  4:39     [63.146.112.132:27030] Connecting...
>  4:42     [63.146.112.132:27030] Failed.  Failed to connect to
> 63.146.112.132:27030, WinSock Error
> 0 "No error"
>  4:42     [69.28.140.244:27030] Connecting...
>  4:45     [69.28.140.244:27030] Failed.  Failed to connect to
> 69.28.140.244:27030, WinSock Error 0
> *"No error"
>  4:45     [69.28.151.26:27030] Connecting...
>  4:48     [69.28.151.26:27030] Failed.  Failed to connect to
> 69.28.151.26:27030, WinSock Error 0 "N
> o error"
>  9:41     [63.237.208.106:27030] Connecting...
>  9:44     [63.237.208.106:27030] Failed.  Failed to connect to
> 63.237.208.106:27030, WinSock Error
> 0 "No error"
>  9:46     [208.64.203.16:27030] Connecting...
>  9:49     [208.64.203.16:27030] Failed.  Failed to connect to
> 208.64.203.16:27030, WinSock Error 0
> "No error"*
>  9:49     [208.64.200.9:27030] Connecting...
>  9:52     [208.64.200.9:27030] Failed.  Failed to connect to
> 208.64.200.9:27030, WinSock Error 0 "N
> o error"
> *  9:54     [208.74.64.70:27030] Connecting...
>  9:54     [208.74.64.70:27030] Connection established; handshaking...
>  9:54     [208.74.64.70:27030] Failed.  Connection Reset, WinSock Error
> 10054 "Connection reset by
> peer"*
>  9:54     [209.197.6.230:27030] Connecting...
>  9:57     [209.197.6.230:27030] Failed.  Failed to connect to
> 209.197.6.230:27030, WinSock Error 0
> "No error"
>  9:57     [209.197.6.231:27030] Connecting...
>
> Weird.
>
> On Thu, May 17, 2012 at 5:37 PM, Kyle Sanderson <[email protected]>
> wrote:
>
> > Can we please get a CS:S sync? All of these fixes engine fixes/additions
> > look awesome, but we're still way behind.
> >
> > Thanks,
> > Kyle.
> >
> > On Thu, May 17, 2012 at 5:24 PM, Eric Smith <[email protected]>
> > wrote:
> >
> > > We've released a mandatory update to Team Fortress 2. The notes for the
> > > update are below.
> > >
> > > -Eric
> > >
> > > ------------------------------
> > >
> > > Source Engine Changes (TF2, DoD:S, HL2:DM)
> > > - Fatal engine errors are now written to the server log file
> > > - Added sv_lowedict_threshold and sv_lowedict_action which allow the
> > > engine to take action before running out of free edicts
> > >   - Possible values for sv_lowedict_action are: 0 - no action, 1 - warn
> > to
> > > log file, 2 - attempt to restart the game, if applicable, 3 - restart
> the
> > > map, 4 - go to the next map in the map cycle
> > >
> > > Team Fortress 2
> > > - Added The Sneaky Spats of Sneaking
> > > - Added new promotional items
> > > - Added koth_badlands to eligible quickplay maps
> > > - Added changelevel_next server command which changes to the next map
> in
> > > the map cycle
> > > - Added mp_restartgame_immediate ConVar which has the same effect as
> > > mp_restartgame without a delay
> > > - Fixed The Manmelter using the wrong muzzle flash effect
> > > - Fixed The Frying Pan not being positioned correctly for some classes
> > >
> > >
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>



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