http://hg.opensteamworks.org/open-steamworks/src/9568f0a60d7c/Open%20Steamworks/UserCommon.h#cl-43

Sent from my iPhone

On 31 Jul 2012, at 01:46, Saul Rennison <saul.renni...@gmail.com> wrote:

> Oops, sorry everyone! Is the real enum public?
>
> On Tuesday, July 31, 2012, Asher Baker wrote:
>
>>> Hmm, that's odd that a logged in elsewhere error would be thrown.
>>
>> It was the wrong enum, error 6 means the client cancelled the ticket,
>> i.e. they quit the game or left the server.
>>
>> ~~~~~
>> "Their heads are green, and their hands are blue,
>>      And they went to sea in a Sieve." - Edward Lear
>>
>>
>> On Mon, Jul 30, 2012 at 11:38 PM, Russell Smith
>> <ve...@tinylittlerobots.us <javascript:;>> wrote:
>>> Hmm, that's odd that a logged in elsewhere error would be thrown.  Is
>> there
>>> a unique identifier assigned to each server when handshaking with Steam?
>>> Perhaps if the server lost connection to Steam long enough for this
>>> identifier to be reset when a new handshake occurs it would look like all
>>> users are on two different servers simultaneously.
>>>
>>>
>>> On 30.07.2012 14:14, Saul Rennison wrote:
>>>>
>>>> k_EDenyInvalid = 0,
>>>> k_EDenyInvalidVersion = 1,
>>>> k_EDenyGeneric = 2,
>>>> k_EDenyNotLoggedOn = 3,
>>>> k_EDenyNoLicense = 4,
>>>> k_EDenyCheater = 5,
>>>> k_EDenyLoggedInElseWhere = 6,
>>>> k_EDenyUnknownText = 7,
>>>> k_EDenyIncompatibleAnticheat = 8,
>>>> k_EDenyMemoryCorruption = 9,
>>>> k_EDenyIncompatibleSoftware = 10,
>>>> k_EDenySteamConnectionLost = 11,
>>>> k_EDenySteamConnectionError = 12,
>>>> k_EDenySteamResponseTimedOut = 13,
>>>> k_EDenySteamValidationStalled = 14,
>>>> k_EDenySteamOwnerLeftGuestUser = 15,
>>>>
>>>>
>>>> Kind regards,
>>>> *Saul Rennison*
>>>
>>>
>>>
>>>
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>>
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>
>
> --
>
>
> Kind regards,
> *Saul Rennison*
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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