We'll fix it in the next update.

-Eric


On Oct 13, 2012, at 7:47 AM, "ics" <[email protected]> wrote:

> Looks like the reason why it broke is from TF2. Atleast Mann VS Machine now 
> asks if you want to leave or not when disconnect it hit. The change of this 
> feature broke it in DODS.
> 
> -ics
> 
> 12.10.2012 1:47, Kyle Sanderson kirjoitti:
>> They presumably moved the disconnect function to the IEngineClient
>> interface. Each game has to re-implement the disconnect command, which has
>> only been done in TF2. Regardless, this is broken in HL2:DM as well. Kind
>> of scared to ask for a CS:S sync to get that Mac FastDL fix :p
>> 
>> Thanks,
>> Kyle.
>> 
>> On Thu, Oct 11, 2012 at 10:10 AM, ics <[email protected]> wrote:
>> 
>>> Duh, of course you can join to other servers or quit the game from menu
>>> too. I should think more. Still, missing disconnect is a odd thing.
>>> 
>>> -ics
>>> 
>>> 11.10.2012 20:05, ics kirjoitti:
>>> 
>>>  So, you cannot leave a server unless you use the alias workaround or kill
>>>> the game in task manager? What kind of stupidity is that? Has to be a bug.
>>>> 
>>>> -ics
>>>> 
>>>> 11.10.2012 19:34, spendenanmich kirjoitti:
>>>> 
>>>>> I got a little workaround:
>>>>> alias disconnect "connect ."
>>>>> 
>>>>> 
>>>>> Am 11.10.2012 18:21, schrieb spendenanmich:
>>>>> 
>>>>>> It's not an engine-bug, since the disconnect command was only removed
>>>>>> in DoD:S and not in CS:S or TF2. It came with the latest update which was
>>>>>> client-side only (the disconnect-command still excists in the server-side
>>>>>> cvar list, even after an update)
>>>>>> 
>>>>>> So it's just the DoD:S-client where the disconnect-command got removed.
>>>>>> I just wonder why.
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> Am 10.10.2012 21:33, schrieb daniel nilsson jokihao:
>>>>>> 
>>>>>>> Now i tested on a good server and yes... hmm
>>>>>>> 
>>>>>>> this the coming dods update is not what i wanted :(
>>>>>>> 
>>>>>>> On 2012-10-10 21:23, Nicholas Hastings wrote:
>>>>>>> 
>>>>>>>> The last engine update removed the "disconnect" command which the
>>>>>>>> DoD:S gameui (menu) still uses to disconnect from a game.
>>>>>>>> 
>>>>>>>> On 10/10/2012 3:20 PM, daniel nilsson jokihao wrote:
>>>>>>>> 
>>>>>>>>> Earlier today i was on one server that had disabled the use of in
>>>>>>>>> game button disconnect. The only thing you could to to quit was to
>>>>>>>>> forcefully kill your client.
>>>>>>>>> 
>>>>>>>>> Game: day of defeat source
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> How is that possible?
>>>>>>>>> 
>>>>>>>> 
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