Ok, I just tried and there are much more modifications to do to get tier1_486.a to compile with NO_MALLOC_OVERRIDE.
2012/10/26 AnAkIn <[email protected]> > That should do it: > 1) Set NO_MALLOC_OVERRIDE in your project, you can remove memoverride.cpp > and tier0/memdbgon.h includes > 2) If you're linking against tier1_486.a, set NO_MALLOC_OVERRIDE in tier1 > project and rebuild it. > > 2012/10/26 [email protected] <[email protected]> > > I just checked the newest beta, and it appears to be missing the >> symbol g_pMemAlloc from tier0_srv.so while it is present in tier0.so. >> I believe all plugins currently rely on this and must be recompiled to >> be compatible with the new changes. >> >> How do I get the newest SDK to recompile? Whenever I try to click >> Create a Mod in Source SDK for Team Fortress 2, it says "Support for >> creating total conversions are not available using this engine >> versions". >> >> On Thu, Oct 25, 2012 at 9:03 PM, Fletcher Dunn >> <[email protected]> wrote: >> > Just to be clear... >> > >> > The update will be sometime tomorrow. Hopefully in the morning. By >> which I mean Pacific-Northwest-Valve-Time morning. By which I mean we hope >> it will be out in the morning but might not be. >> > >> > We will not be updating the beta again before then. The binaries >> currently in the beta have the same filenames and level of included symbol >> data as the binaries that we will release tomorrow. Putting the symbols >> back in was the main reason we updated the beta. If a plugin works with >> those binaries, it is highly likely that it will work with the real >> binaries tomorrow. >> > >> > -----Original Message----- >> > From: [email protected] [mailto: >> [email protected]] On Behalf Of Ross Bemrose >> > Sent: Thursday, October 25, 2012 8:39 PM >> > To: Half-Life dedicated Linux server mailing list >> > Subject: Re: [hlds_linux] TF beta has been updated >> > >> > Well, given Valve time, we'll probably have until mid-afternoon Pacific >> tomorrow. >> > >> > On 10/25/2012 11:38 PM, Robert Paulson wrote: >> >> How much time do we have between the unstripped beta and the stable >> release? >> >> >> >> On Thu, Oct 25, 2012 at 8:34 PM, Ross Bemrose <[email protected]> >> wrote: >> >>> Like previously predicted, this server binary update will accompany >> >>> the TF2 Halloween update tomorrow. >> >>> >> >>> Hopefully this doesn't cause other issues. >> >>> >> >>> >> >>> On 10/25/2012 11:26 PM, doc wrote: >> >>>> 12 hours from the time Fletch sent the message would put it at 5am. >> >>>> "Morning" in the northwest is a vague time somewhere around >> >>>> 11am-1pm. So about 15 hours from my message. >> >>>> >> >>>> On Thu, Oct 25, 2012 at 5:58 PM, Emil Larsson <[email protected]> >> wrote: >> >>>> >> >>>>> Looking at the timezone Valve is within, I assume that would be >> >>>>> over at least 12 hours from now, right? >> >>>>> >> >>>>> On Fri, Oct 26, 2012 at 2:54 AM, Fletcher Dunn >> >>>>> <[email protected]>wrote: >> >>>>> >> >>>>>> We are expecting to release the update Friday morning. >> >>>>>> >> >>>>>> Cheers, >> >>>>>> Fletch >> >>>>>> >> >>>>>> -----Original Message----- >> >>>>>> From: [email protected] [mailto: >> >>>>>> [email protected]] On Behalf Of Essay Tew >> >>>>>> Phaun >> >>>>>> Sent: Thursday, October 25, 2012 4:34 PM >> >>>>>> To: Half-Life dedicated Linux server mailing list >> >>>>>> Subject: Re: [hlds_linux] TF beta has been updated >> >>>>>> >> >>>>>> Not to be a derp, but by soon I assume you mean soon tonight? >> >>>>>> _______________________________________________ >> >>>>>> To unsubscribe, edit your list preferences, or view the list >> >>>>>> archives, please visit: >> >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >>>>>> >> >>>>>> _______________________________________________ >> >>>>>> To unsubscribe, edit your list preferences, or view the list >> >>>>>> archives, please visit: >> >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >>>>>> >> >>>>> _______________________________________________ >> >>>>> To unsubscribe, edit your list preferences, or view the list >> >>>>> archives, please visit: >> >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >>>>> >> >>>> _______________________________________________ >> >>>> To unsubscribe, edit your list preferences, or view the list >> >>>> archives, please visit: >> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >>> >> >>> >> >>> _______________________________________________ >> >>> To unsubscribe, edit your list preferences, or view the list >> >>> archives, please visit: >> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > > > -- > Best regards, > AnAkIn > > -- Best regards, AnAkIn _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

