Ok, I just tried and there are much more modifications to do to get
tier1_486.a to compile with NO_MALLOC_OVERRIDE.

2012/10/26 AnAkIn <[email protected]>

> That should do it:
> 1) Set NO_MALLOC_OVERRIDE in your project, you can remove memoverride.cpp
> and tier0/memdbgon.h includes
> 2) If you're linking against tier1_486.a, set NO_MALLOC_OVERRIDE in tier1
> project and rebuild it.
>
> 2012/10/26 [email protected] <[email protected]>
>
> I just checked the newest beta, and it appears to be missing the
>> symbol g_pMemAlloc from tier0_srv.so while it is present in tier0.so.
>> I believe all plugins currently rely on this and must be recompiled to
>> be compatible with the new changes.
>>
>> How do I get the newest SDK to recompile? Whenever I try to click
>> Create a Mod in Source SDK for Team Fortress 2, it says "Support for
>> creating total conversions are not available using this engine
>> versions".
>>
>> On Thu, Oct 25, 2012 at 9:03 PM, Fletcher Dunn
>> <[email protected]> wrote:
>> > Just to be clear...
>> >
>> > The update will be sometime tomorrow.  Hopefully in the morning.  By
>> which I mean Pacific-Northwest-Valve-Time morning.  By which I mean we hope
>> it will be out in the morning but might not be.
>> >
>> > We will not be updating the beta again before then.  The binaries
>> currently in the beta have the same filenames and level of included symbol
>> data as the binaries that we will release tomorrow.  Putting the symbols
>> back in was the main reason we updated the beta.  If a plugin works with
>> those binaries, it is highly likely that it will work with the real
>> binaries tomorrow.
>> >
>> > -----Original Message-----
>> > From: [email protected] [mailto:
>> [email protected]] On Behalf Of Ross Bemrose
>> > Sent: Thursday, October 25, 2012 8:39 PM
>> > To: Half-Life dedicated Linux server mailing list
>> > Subject: Re: [hlds_linux] TF beta has been updated
>> >
>> > Well, given Valve time, we'll probably have until mid-afternoon Pacific
>> tomorrow.
>> >
>> > On 10/25/2012 11:38 PM, Robert Paulson wrote:
>> >> How much time do we have between the unstripped beta and the stable
>> release?
>> >>
>> >> On Thu, Oct 25, 2012 at 8:34 PM, Ross Bemrose <[email protected]>
>> wrote:
>> >>> Like previously predicted, this server binary update will accompany
>> >>> the TF2 Halloween update tomorrow.
>> >>>
>> >>> Hopefully this doesn't cause other issues.
>> >>>
>> >>>
>> >>> On 10/25/2012 11:26 PM, doc wrote:
>> >>>> 12 hours from the time Fletch sent the message would put it at 5am.
>> >>>> "Morning" in the northwest is a vague time somewhere around
>> >>>> 11am-1pm. So about 15 hours from my message.
>> >>>>
>> >>>> On Thu, Oct 25, 2012 at 5:58 PM, Emil Larsson <[email protected]>
>> wrote:
>> >>>>
>> >>>>> Looking at the timezone Valve is within, I assume that would be
>> >>>>> over at least 12 hours from now, right?
>> >>>>>
>> >>>>> On Fri, Oct 26, 2012 at 2:54 AM, Fletcher Dunn
>> >>>>> <[email protected]>wrote:
>> >>>>>
>> >>>>>> We are expecting to release the update Friday morning.
>> >>>>>>
>> >>>>>> Cheers,
>> >>>>>> Fletch
>> >>>>>>
>> >>>>>> -----Original Message-----
>> >>>>>> From: [email protected] [mailto:
>> >>>>>> [email protected]] On Behalf Of Essay Tew
>> >>>>>> Phaun
>> >>>>>> Sent: Thursday, October 25, 2012 4:34 PM
>> >>>>>> To: Half-Life dedicated Linux server mailing list
>> >>>>>> Subject: Re: [hlds_linux] TF beta has been updated
>> >>>>>>
>> >>>>>> Not to be a derp, but by soon I assume you mean soon tonight?
>> >>>>>> _______________________________________________
>> >>>>>> To unsubscribe, edit your list preferences, or view the list
>> >>>>>> archives, please visit:
>> >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>> >>>>>>
>> >>>>>> _______________________________________________
>> >>>>>> To unsubscribe, edit your list preferences, or view the list
>> >>>>>> archives, please visit:
>> >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>> >>>>>>
>> >>>>> _______________________________________________
>> >>>>> To unsubscribe, edit your list preferences, or view the list
>> >>>>> archives, please visit:
>> >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>> >>>>>
>> >>>> _______________________________________________
>> >>>> To unsubscribe, edit your list preferences, or view the list
>> >>>> archives, please visit:
>> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>> >>>
>> >>>
>> >>> _______________________________________________
>> >>> To unsubscribe, edit your list preferences, or view the list
>> >>> archives, please visit:
>> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>> >> _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>> >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
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>>
>
>
>
> --
> Best regards,
> AnAkIn
>
>


-- 
Best regards,
AnAkIn
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