On top of that, AlliedMods out of nowhere completely blocked Argentinian
ISPs.
I believe it's because botnets targeted to their site. It's been blocked
for years, and alliedmods is a great deal to the community.
Sometimes I find forum threads that are helpful but I can't really access
them.

On Fri, Oct 26, 2012 at 8:30 PM, Bruno Garcia <[email protected]>wrote:

> Does a community seriously have to create a reverse engineered engine to
> code plugins due to the fact that the company didn't update their sdk ?
> This should be done through official channels.
> We have to thank the steam community is so big.
>
>
> On Fri, Oct 26, 2012 at 3:40 PM, Nicholas Hastings <
> [email protected]> wrote:
>
>> The AlliedModders copy of the sdk that's always kept up to date enough
>> for plugins will be updated in just a bit.
>>
>> http://hg.alliedmods.net/**hl2sdks/hl2sdk-ob-valve<http://hg.alliedmods.net/hl2sdks/hl2sdk-ob-valve>
>>
>>
>> On 10/26/2012 2:39 PM, Bruno Garcia wrote:
>>
>>> Fletcher,
>>>
>>> When is the Source SDK going to be updated for Orange Box?
>>> You should *seriously *consider that.
>>>
>>>
>>> Take care,
>>> -
>>>
>>> On Fri, Oct 26, 2012 at 1:40 PM, AnAkIn <[email protected]> wrote:
>>>
>>>  Any reason for that interface to still exist on Windows?
>>>>
>>>> 2012/10/26 Fletcher Dunn <[email protected]>
>>>>
>>>>  The symbol disappeared not because it was hidden, but because that
>>>>> interface doesn't even exist any more.  To use the same allocator that
>>>>>
>>>> the
>>>>
>>>>> engine uses, just call malloc and friends.
>>>>>
>>>>> -----Original Message-----
>>>>> From: 
>>>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>[mailto:
>>>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>]
>>>>> On Behalf Of AnAkIn
>>>>> Sent: Friday, October 26, 2012 8:01 AM
>>>>> To: Half-Life dedicated Linux server mailing list
>>>>> Subject: Re: [hlds_linux] TF beta has been updated
>>>>>
>>>>> I could fix tier1 and mathlib and got my plugin to load on TF2 Beta.
>>>>> Fixed libs:
>>>>> http://tftrue.redline-**utilities.net/libs/<http://tftrue.redline-utilities.net/libs/>
>>>>>
>>>>> It needs you to have -DNO_MALLOC_OVERRIDE in your Linux makefile.
>>>>> You might also need to link against libtier0_srv.so and
>>>>> libvstdlib_srv.so
>>>>> in your makefile.
>>>>> Make sure you remove the other libraries (choreoobjects, dmxloader,
>>>>> particles, tier2, and tier3 as they still have the g_pMemAlloc symbol,
>>>>>
>>>> and
>>>>
>>>>> shouldn't be needed for your plugin to work.
>>>>>
>>>>>
>>>>> 2012/10/26 AnAkIn <[email protected]>
>>>>>
>>>>>  Ok, I just tried and there are much more modifications to do to get
>>>>>> tier1_486.a to compile with NO_MALLOC_OVERRIDE.
>>>>>>
>>>>>>
>>>>>> 2012/10/26 AnAkIn <[email protected]>
>>>>>>
>>>>>>  That should do it:
>>>>>>> 1) Set NO_MALLOC_OVERRIDE in your project, you can remove
>>>>>>> memoverride.cpp and tier0/memdbgon.h includes
>>>>>>> 2) If you're linking against tier1_486.a, set NO_MALLOC_OVERRIDE in
>>>>>>> tier1 project and rebuild it.
>>>>>>>
>>>>>>> 2012/10/26 [email protected] <[email protected]>
>>>>>>>
>>>>>>> I just checked the newest beta, and it appears to be missing the
>>>>>>>
>>>>>>>> symbol g_pMemAlloc from tier0_srv.so while it is present in
>>>>>>>> tier0.so.
>>>>>>>> I believe all plugins currently rely on this and must be recompiled
>>>>>>>> to be compatible with the new changes.
>>>>>>>>
>>>>>>>> How do I get the newest SDK to recompile? Whenever I try to click
>>>>>>>> Create a Mod in Source SDK for Team Fortress 2, it says "Support for
>>>>>>>> creating total conversions are not available using this engine
>>>>>>>> versions".
>>>>>>>>
>>>>>>>> On Thu, Oct 25, 2012 at 9:03 PM, Fletcher Dunn
>>>>>>>> <[email protected]> wrote:
>>>>>>>>
>>>>>>>>> Just to be clear...
>>>>>>>>>
>>>>>>>>> The update will be sometime tomorrow.  Hopefully in the morning.
>>>>>>>>> By
>>>>>>>>>
>>>>>>>> which I mean Pacific-Northwest-Valve-Time morning.  By which I mean
>>>>>>>> we hope it will be out in the morning but might not be.
>>>>>>>>
>>>>>>>>> We will not be updating the beta again before then.  The binaries
>>>>>>>>>
>>>>>>>> currently in the beta have the same filenames and level of included
>>>>>>>> symbol data as the binaries that we will release tomorrow.  Putting
>>>>>>>> the symbols back in was the main reason we updated the beta.  If a
>>>>>>>> plugin works with those binaries, it is highly likely that it will
>>>>>>>> work with the real binaries tomorrow.
>>>>>>>>
>>>>>>>>> -----Original Message-----
>>>>>>>>> From: 
>>>>>>>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>[mailto:
>>>>>>>>>
>>>>>>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>]
>>>>>>>> On Behalf Of Ross Bemrose
>>>>>>>>
>>>>>>>>> Sent: Thursday, October 25, 2012 8:39 PM
>>>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>>>> Subject: Re: [hlds_linux] TF beta has been updated
>>>>>>>>>
>>>>>>>>> Well, given Valve time, we'll probably have until mid-afternoon
>>>>>>>>>
>>>>>>>> Pacific tomorrow.
>>>>>>>>
>>>>>>>>> On 10/25/2012 11:38 PM, Robert Paulson wrote:
>>>>>>>>>
>>>>>>>>>> How much time do we have between the unstripped beta and the
>>>>>>>>>> stable
>>>>>>>>>>
>>>>>>>>> release?
>>>>>>>>
>>>>>>>>> On Thu, Oct 25, 2012 at 8:34 PM, Ross Bemrose
>>>>>>>>>> <[email protected]>
>>>>>>>>>>
>>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>> Like previously predicted, this server binary update will
>>>>>>>>>>> accompany the TF2 Halloween update tomorrow.
>>>>>>>>>>>
>>>>>>>>>>> Hopefully this doesn't cause other issues.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On 10/25/2012 11:26 PM, doc wrote:
>>>>>>>>>>>
>>>>>>>>>>>> 12 hours from the time Fletch sent the message would put it at
>>>>>>>>>>>>
>>>>>>>>>>> 5am.
>>>>>
>>>>>>  "Morning" in the northwest is a vague time somewhere around
>>>>>>>>>>>> 11am-1pm. So about 15 hours from my message.
>>>>>>>>>>>>
>>>>>>>>>>>> On Thu, Oct 25, 2012 at 5:58 PM, Emil Larsson
>>>>>>>>>>>> <[email protected]>
>>>>>>>>>>>>
>>>>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>>  Looking at the timezone Valve is within, I assume that would
>>>>>>>>>>>>> be over at least 12 hours from now, right?
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Fri, Oct 26, 2012 at 2:54 AM, Fletcher Dunn
>>>>>>>>>>>>> <[email protected]>**wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>  We are expecting to release the update Friday morning.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Cheers,
>>>>>>>>>>>>>> Fletch
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> -----Original Message-----
>>>>>>>>>>>>>> From: 
>>>>>>>>>>>>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>[mailto:
>>>>>>>>>>>>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>]
>>>>>>>>>>>>>> On Behalf Of Essay
>>>>>>>>>>>>>> Tew Phaun
>>>>>>>>>>>>>> Sent: Thursday, October 25, 2012 4:34 PM
>>>>>>>>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>>>>>>>>> Subject: Re: [hlds_linux] TF beta has been updated
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Not to be a derp, but by soon I assume you mean soon tonight?
>>>>>>>>>>>>>> ______________________________**_________________
>>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>>>> archives, please visit:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>  https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>> hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>>>
>>>>>>>>>  ______________________________**_________________
>>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>>>> archives, please visit:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>  https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>> hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>>>
>>>>>>>>>  ______________________________**_________________
>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>>> archives, please visit:
>>>>>>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>>>>>> hlds_l<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_l>
>>>>>>>>>>>>> inux
>>>>>>>>>>>>>
>>>>>>>>>>>>>  ______________________________**_________________
>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>> archives, please visit:
>>>>>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>>>>> hlds_li<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_li>
>>>>>>>>>>>> nux
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> ______________________________**_________________
>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>> archives, please visit:
>>>>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>>>> hlds_lin<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_lin>
>>>>>>>>>>> ux
>>>>>>>>>>>
>>>>>>>>>> ______________________________**_________________
>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>
>>>>>>>>> archives, please visit:
>>>>>>>>
>>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>>> hlds_linu<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linu>
>>>>>>>>>> x
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ______________________________**_________________
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>> archives,
>>>>>>>>>
>>>>>>>> please visit:
>>>>>>>>
>>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>> hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>>>>
>>>>>>>>> ______________________________**_________________
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>> archives,
>>>>>>>>>
>>>>>>>> please visit:
>>>>>>>>
>>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>> hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>>>>
>>>>>>>> ______________________________**_________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives, please visit:
>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>> hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> Best regards,
>>>>>>> AnAkIn
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>> --
>>>>>> Best regards,
>>>>>> AnAkIn
>>>>>>
>>>>>>
>>>>>>
>>>>> --
>>>>> Best regards,
>>>>> AnAkIn
>>>>> ______________________________**_________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>
>>>>> ______________________________**_________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>
>>>>>
>>>>
>>>> --
>>>> Best regards,
>>>> AnAkIn
>>>> ______________________________**_________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>
>>>>  ______________________________**_________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>
>>
>> --
>> Nicholas Hastings
>> AlliedMods.net <http://www.alliedmods.net>
>> ______________________________**_________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>
>
>
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