Twice that block has been removed, twice we've been attacked again.

On Sat, Oct 27, 2012 at 12:32 AM, Bruno Garcia <[email protected]> wrote:
> On top of that, AlliedMods out of nowhere completely blocked Argentinian
> ISPs.
> I believe it's because botnets targeted to their site. It's been blocked
> for years, and alliedmods is a great deal to the community.
> Sometimes I find forum threads that are helpful but I can't really access
> them.
>
> On Fri, Oct 26, 2012 at 8:30 PM, Bruno Garcia <[email protected]>wrote:
>
>> Does a community seriously have to create a reverse engineered engine to
>> code plugins due to the fact that the company didn't update their sdk ?
>> This should be done through official channels.
>> We have to thank the steam community is so big.
>>
>>
>> On Fri, Oct 26, 2012 at 3:40 PM, Nicholas Hastings <
>> [email protected]> wrote:
>>
>>> The AlliedModders copy of the sdk that's always kept up to date enough
>>> for plugins will be updated in just a bit.
>>>
>>> http://hg.alliedmods.net/**hl2sdks/hl2sdk-ob-valve<http://hg.alliedmods.net/hl2sdks/hl2sdk-ob-valve>
>>>
>>>
>>> On 10/26/2012 2:39 PM, Bruno Garcia wrote:
>>>
>>>> Fletcher,
>>>>
>>>> When is the Source SDK going to be updated for Orange Box?
>>>> You should *seriously *consider that.
>>>>
>>>>
>>>> Take care,
>>>> -
>>>>
>>>> On Fri, Oct 26, 2012 at 1:40 PM, AnAkIn <[email protected]> wrote:
>>>>
>>>>  Any reason for that interface to still exist on Windows?
>>>>>
>>>>> 2012/10/26 Fletcher Dunn <[email protected]>
>>>>>
>>>>>  The symbol disappeared not because it was hidden, but because that
>>>>>> interface doesn't even exist any more.  To use the same allocator that
>>>>>>
>>>>> the
>>>>>
>>>>>> engine uses, just call malloc and friends.
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: 
>>>>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>[mailto:
>>>>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>]
>>>>>> On Behalf Of AnAkIn
>>>>>> Sent: Friday, October 26, 2012 8:01 AM
>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>> Subject: Re: [hlds_linux] TF beta has been updated
>>>>>>
>>>>>> I could fix tier1 and mathlib and got my plugin to load on TF2 Beta.
>>>>>> Fixed libs:
>>>>>> http://tftrue.redline-**utilities.net/libs/<http://tftrue.redline-utilities.net/libs/>
>>>>>>
>>>>>> It needs you to have -DNO_MALLOC_OVERRIDE in your Linux makefile.
>>>>>> You might also need to link against libtier0_srv.so and
>>>>>> libvstdlib_srv.so
>>>>>> in your makefile.
>>>>>> Make sure you remove the other libraries (choreoobjects, dmxloader,
>>>>>> particles, tier2, and tier3 as they still have the g_pMemAlloc symbol,
>>>>>>
>>>>> and
>>>>>
>>>>>> shouldn't be needed for your plugin to work.
>>>>>>
>>>>>>
>>>>>> 2012/10/26 AnAkIn <[email protected]>
>>>>>>
>>>>>>  Ok, I just tried and there are much more modifications to do to get
>>>>>>> tier1_486.a to compile with NO_MALLOC_OVERRIDE.
>>>>>>>
>>>>>>>
>>>>>>> 2012/10/26 AnAkIn <[email protected]>
>>>>>>>
>>>>>>>  That should do it:
>>>>>>>> 1) Set NO_MALLOC_OVERRIDE in your project, you can remove
>>>>>>>> memoverride.cpp and tier0/memdbgon.h includes
>>>>>>>> 2) If you're linking against tier1_486.a, set NO_MALLOC_OVERRIDE in
>>>>>>>> tier1 project and rebuild it.
>>>>>>>>
>>>>>>>> 2012/10/26 [email protected] <[email protected]>
>>>>>>>>
>>>>>>>> I just checked the newest beta, and it appears to be missing the
>>>>>>>>
>>>>>>>>> symbol g_pMemAlloc from tier0_srv.so while it is present in
>>>>>>>>> tier0.so.
>>>>>>>>> I believe all plugins currently rely on this and must be recompiled
>>>>>>>>> to be compatible with the new changes.
>>>>>>>>>
>>>>>>>>> How do I get the newest SDK to recompile? Whenever I try to click
>>>>>>>>> Create a Mod in Source SDK for Team Fortress 2, it says "Support for
>>>>>>>>> creating total conversions are not available using this engine
>>>>>>>>> versions".
>>>>>>>>>
>>>>>>>>> On Thu, Oct 25, 2012 at 9:03 PM, Fletcher Dunn
>>>>>>>>> <[email protected]> wrote:
>>>>>>>>>
>>>>>>>>>> Just to be clear...
>>>>>>>>>>
>>>>>>>>>> The update will be sometime tomorrow.  Hopefully in the morning.
>>>>>>>>>> By
>>>>>>>>>>
>>>>>>>>> which I mean Pacific-Northwest-Valve-Time morning.  By which I mean
>>>>>>>>> we hope it will be out in the morning but might not be.
>>>>>>>>>
>>>>>>>>>> We will not be updating the beta again before then.  The binaries
>>>>>>>>>>
>>>>>>>>> currently in the beta have the same filenames and level of included
>>>>>>>>> symbol data as the binaries that we will release tomorrow.  Putting
>>>>>>>>> the symbols back in was the main reason we updated the beta.  If a
>>>>>>>>> plugin works with those binaries, it is highly likely that it will
>>>>>>>>> work with the real binaries tomorrow.
>>>>>>>>>
>>>>>>>>>> -----Original Message-----
>>>>>>>>>> From: 
>>>>>>>>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>[mailto:
>>>>>>>>>>
>>>>>>>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>]
>>>>>>>>> On Behalf Of Ross Bemrose
>>>>>>>>>
>>>>>>>>>> Sent: Thursday, October 25, 2012 8:39 PM
>>>>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>>>>> Subject: Re: [hlds_linux] TF beta has been updated
>>>>>>>>>>
>>>>>>>>>> Well, given Valve time, we'll probably have until mid-afternoon
>>>>>>>>>>
>>>>>>>>> Pacific tomorrow.
>>>>>>>>>
>>>>>>>>>> On 10/25/2012 11:38 PM, Robert Paulson wrote:
>>>>>>>>>>
>>>>>>>>>>> How much time do we have between the unstripped beta and the
>>>>>>>>>>> stable
>>>>>>>>>>>
>>>>>>>>>> release?
>>>>>>>>>
>>>>>>>>>> On Thu, Oct 25, 2012 at 8:34 PM, Ross Bemrose
>>>>>>>>>>> <[email protected]>
>>>>>>>>>>>
>>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>>> Like previously predicted, this server binary update will
>>>>>>>>>>>> accompany the TF2 Halloween update tomorrow.
>>>>>>>>>>>>
>>>>>>>>>>>> Hopefully this doesn't cause other issues.
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> On 10/25/2012 11:26 PM, doc wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> 12 hours from the time Fletch sent the message would put it at
>>>>>>>>>>>>>
>>>>>>>>>>>> 5am.
>>>>>>
>>>>>>>  "Morning" in the northwest is a vague time somewhere around
>>>>>>>>>>>>> 11am-1pm. So about 15 hours from my message.
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Thu, Oct 25, 2012 at 5:58 PM, Emil Larsson
>>>>>>>>>>>>> <[email protected]>
>>>>>>>>>>>>>
>>>>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>>>  Looking at the timezone Valve is within, I assume that would
>>>>>>>>>>>>>> be over at least 12 hours from now, right?
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On Fri, Oct 26, 2012 at 2:54 AM, Fletcher Dunn
>>>>>>>>>>>>>> <[email protected]>**wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>  We are expecting to release the update Friday morning.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Cheers,
>>>>>>>>>>>>>>> Fletch
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> -----Original Message-----
>>>>>>>>>>>>>>> From: 
>>>>>>>>>>>>>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>[mailto:
>>>>>>>>>>>>>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>]
>>>>>>>>>>>>>>> On Behalf Of Essay
>>>>>>>>>>>>>>> Tew Phaun
>>>>>>>>>>>>>>> Sent: Thursday, October 25, 2012 4:34 PM
>>>>>>>>>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>>>>>>>>>> Subject: Re: [hlds_linux] TF beta has been updated
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Not to be a derp, but by soon I assume you mean soon tonight?
>>>>>>>>>>>>>>> ______________________________**_________________
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>>>>>>>>>>>>>>>
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>>>>>>>>> hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>>>>
>>>>>>>>>>  ______________________________**_________________
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>>>>>>>>>>>>>>> archives, please visit:
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>  https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>> hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>>>>
>>>>>>>>>>  ______________________________**_________________
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>>>>>>>>>>>>>> archives, please visit:
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>>>>>>>>>>>>>> hlds_l<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_l>
>>>>>>>>>>>>>> inux
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>  ______________________________**_________________
>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>>> archives, please visit:
>>>>>>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>>>>>> hlds_li<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_li>
>>>>>>>>>>>>> nux
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> ______________________________**_________________
>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>> archives, please visit:
>>>>>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>>>>> hlds_lin<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_lin>
>>>>>>>>>>>> ux
>>>>>>>>>>>>
>>>>>>>>>>> ______________________________**_________________
>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>
>>>>>>>>>> archives, please visit:
>>>>>>>>>
>>>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>>>> hlds_linu<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linu>
>>>>>>>>>>> x
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> ______________________________**_________________
>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>> archives,
>>>>>>>>>>
>>>>>>>>> please visit:
>>>>>>>>>
>>>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>>> hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>>>>>
>>>>>>>>>> ______________________________**_________________
>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>> archives,
>>>>>>>>>>
>>>>>>>>> please visit:
>>>>>>>>>
>>>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>>> hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>>>>>
>>>>>>>>> ______________________________**_________________
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>> archives, please visit:
>>>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**
>>>>>>>>> hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>> --
>>>>>>>> Best regards,
>>>>>>>> AnAkIn
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>> --
>>>>>>> Best regards,
>>>>>>> AnAkIn
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>> --
>>>>>> Best regards,
>>>>>> AnAkIn
>>>>>> ______________________________**_________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>> please visit:
>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>
>>>>>> ______________________________**_________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>> please visit:
>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>>
>>>>>>
>>>>>
>>>>> --
>>>>> Best regards,
>>>>> AnAkIn
>>>>> ______________________________**_________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>>
>>>>>  ______________________________**_________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>>
>>>
>>> --
>>> Nicholas Hastings
>>> AlliedMods.net <http://www.alliedmods.net>
>>> ______________________________**_________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
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>>>
>>
>>
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