I don't understand why MvM crashes as soon as someone joins a class.

Anyone else getting this problem? I'm not running MM or SM, just vanilla.

On Fri, Oct 26, 2012 at 6:57 PM, Bjorn Wielens <[email protected]> wrote:

>
>
> Anyone else experiencing the below? I can confirm it on a Linux box.
>
>
>
> ________________________________
>  From: T Marler <[email protected]>
> To: Half-Life dedicated Win32 server mailing list <
> [email protected]>
> Sent: Friday, October 26, 2012 9:15:43 PM
> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>
> I updated my servers (with verify all) twice, as soon ass the queueing
> system kicks in, my server blurts out:
>
> Invalid wave number
> Invalid Where argument 'spawnbot_scattered'
> Unknown attribute 'Where' in WaveSpawn definition.
> Invalid Where argument 'spawnbot_scattered'
> Unknown attribute 'Where' in WaveSpawn definition.
>
>
> And now my servers are not responsive.
>
> Wtf?
>
> ----- Original Message -----
> From: "Eric Smith" <[email protected]>
> To: "Half-Life dedicated Linux server mailing list" <
> [email protected]>, "Half-Life dedicated Win32 server
> mailing list" <[email protected]>, "
> [email protected]" <
> [email protected]>
> Sent: Friday, October 26, 2012 5:16:39 PM
> Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>
> We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for
> the updates are below.
>
> -Eric
>
> ------------------------------
>
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Added mat_viewportupscale and mat_viewportscale to enable rendering the
> world at a reduced resolution. ("mat_viewportupscale 1" and
> "mat_viewportscale 0.5" will downscale world rendering by 50%.)
> - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a
> changelevel when the server is empty
> - Fixed a bug that prevented consecutive clicks on scrollbar buttons
> - Performance and stability improvements
> - Added positional audio support for Mumble clients
>
> Team Fortress 2
> - Scream Fortress Event 2012
> - Fixed a bug where buildings would be invisible during their setup time
> - Mann vs. Machine
>    - Added the map Mvm_coaltown_event with a special Halloween mission
>    - Fixed a bug where players money would not be set properly when
> restoring a checkpoint
>    - Fixed server crash on vote to restart mission
>
>
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