Can't confirm the error since TF2 servers buffer redirected console output,
so I never get to see the error.

I _CAN_ confirm my MVM servers freeze on 100% CPU after people join, whether
on the _event map or not.

> -----Original Message-----
> From: [email protected] [mailto:hlds_linux-
> [email protected]] On Behalf Of Bjorn Wielens
> Sent: 27 October 2012 02:57
> To: [email protected]
> Subject: Re: [hlds_linux] [hlds] Mandatory TF2, DoD:S, and HL2:DM
> updates released
> 
> 
> 
> Anyone else experiencing the below? I can confirm it on a Linux box.
> 
> 
> 
> ________________________________
>  From: T Marler <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
> <[email protected]>
> Sent: Friday, October 26, 2012 9:15:43 PM
> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> 
> I updated my servers (with verify all) twice, as soon ass the queueing
> system kicks in, my server blurts out:
> 
> Invalid wave number
> Invalid Where argument 'spawnbot_scattered'
> Unknown attribute 'Where' in WaveSpawn definition.
> Invalid Where argument 'spawnbot_scattered'
> Unknown attribute 'Where' in WaveSpawn definition.
> 
> 
> And now my servers are not responsive.
> 
> Wtf?
> 
> ----- Original Message -----
> From: "Eric Smith" <[email protected]>
> To: "Half-Life dedicated Linux server mailing list"
> <[email protected]>, "Half-Life dedicated Win32 server
> mailing list" <[email protected]>,
> "[email protected]"
> <[email protected]>
> Sent: Friday, October 26, 2012 5:16:39 PM
> Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> 
> We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes
> for the updates are below.
> 
> -Eric
> 
> ------------------------------
> 
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Added mat_viewportupscale and mat_viewportscale to enable rendering
> the world at a reduced resolution. ("mat_viewportupscale 1" and
> "mat_viewportscale 0.5" will downscale world rendering by 50%.)
> - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a
> changelevel when the server is empty
> - Fixed a bug that prevented consecutive clicks on scrollbar buttons
> - Performance and stability improvements
> - Added positional audio support for Mumble clients
> 
> Team Fortress 2
> - Scream Fortress Event 2012
> - Fixed a bug where buildings would be invisible during their setup
> time
> - Mann vs. Machine
>    - Added the map Mvm_coaltown_event with a special Halloween mission
>    - Fixed a bug where players money would not be set properly when
> restoring a checkpoint
>    - Fixed server crash on vote to restart mission
> 
> 
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