On 27/10/2012 08:03, Maavrik wrote:
Alright, thanks for your help Dan.

Well I wouldn't hold your breath, seems like a bit of a non-event TBH.

The ideas for capping the point make no sense. big head / little head? There are no head shots anyway for the vast majority of the classes and weapons. Ideas like crits and uber? When both sides get them at the same time are pretty pointless.

Is this a bug? Surely only the capping team was supposed to get the card effects?

None of the pub servers I've tried have been good enough to kill the boss and I've not seen any items or anything resembling going to skull island etc. The rest of the time it's the shambles that koth is (please do the next event so it isn't koth based)

Dialling back the fun all for the sake of the economy? Meh, I'd much prefer to just buy a game and play it with the fun included - do we really care about some halfwits collection of buds being devalued? Or even paying to play it (you have the ticket idea) but the economy results in removing the fun from the game artifically - it might give jobs for fleeing Greek economists but aside from that not a great idea :-(

Worse thing for a company that is customer focused is to realise you're no longer a customer if you use their product and that they have no way of paying for TF2 if your interest is in playing it. Valve have effectively stopped selling games :(

All in all, not the best tf2 experience I've ever had (not the least the couple of times I tried the matchmaking and got on a server with 32 players and premium accounts and so on being getting lucky - not Valve's fault, but if these people cheated with the client they would have been banned permanently years ago, it's not like they are different people running these servers)

It might be more fun later with an organised go at it.

--
Dan

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