On 15/11/2012 20:21, Rudy Bleeker wrote:
I hope I speak for most people when I say that I don't see the problem
here. If you don't like to play King of the Hill, then don't play on
servers with KOTH maps in their rotation.
I do like to play KOTH occasionally. It's not the worse game mode put it
that way.
But on the map they changed that you couldn't really do that. I think
the first Halloween event did koth - and did it in such a way that
running around killing
people generally worked - in fact, was made part of it - hence yes, to
me it would have made
more sense to pick a different game mode this time but it was moot
anyway given the, imo
bad decision to make these bonuses like uber and crits apply to both teams.
But I've already said that and I'm not repeating everything because you
didn't read it :-)
Again, things were not really free, that's a misnomer (perhaps it's
worth noting
that if Valve's whole modus operandi is to take feedback from its
customers, and you think you're not paying
for anything then you should realise that this just means you aren't
their customer.
Hence if you really are "speaking for most people" none of what we say
counts, does it? :-)
They are developing and updating their games to cater for the people
that do pay. Hence one of my
points, I'd much prefer - I'd far prefer - a game that had something I
wanted to buy in it and that
was therefore targeted at people who want to play it rather than people
who clearly don't.
You can't keep saying "it's free", when all you're really saying is
"other people are paying for TF2, not us,
and Valve change the game to get their money rather than ours"
I cannot (as I also think I pointed out too) really play the game as I
always have - that's another point
I made (although for a while, shortly after F2P, as I said on this list
at the time, TF2 was actually far, far better
than it ever was, even at launch in 2007 when it was new and fresh.
Perhaps simply because of the numbers and the myriad servers to pick
from and
in spite of the general TF2 communities rather asinine and ugly reaction
to the
new players - and their continuing use of the term "F2P" to be derogatory.
It's even more ironic that you keep parroting how the game is "free"
given the rather hostile reaction
a lot of F2P people received because they supposedly hadn't paid.
Evidently, it's not the most logical community in existence.
In a lot of ways sheer numbers hid the worst issues with the changes
they made prior to the game going F2P
and I suppose MvM has just made them obvious again, whilst being, imo,
nowhere near as good as it could have been
in terms of difficulty and skill required and in terms of the number of
people needed to play it.
For years I've have 2 PCs here, with 2 copies of many of Valve games.
Now we've got 3 - and yes it sucks that
most of Valves games don't cater for 2 or 3 players albeit it's not so
bad for some of them, because
you can at least start the game and get all the mechanics to trigger
with 3 people. When modes appear
that are stymied for no other reason to spite gamers and reward scumbags
then it sucks.
I know I can join a 6v6 or 12v12 server - and I've played thousands of
hours doing just that, but I don't
see why I shouldn't be able to play on a LAN - with family and friends,
simply in order to let
credit card thieves launder money in TF2 by purchasing keys or to steal
accounts and scam gamers.
if the reason for that is "it's free" then charge me money - let me buy
a "Sod the traders" ticket in the store
that enables me to play the mode until I win. That's what MvM does
(although with the people here
who seem to think they "speak for most people" insisting it's all free I
imagine they haven't spent any time
or money on these tickets themselves)
I couldn't really give a crap if there is or isn't an item at the end of
a round. We're not at the stage
where we're getting the beginning of the round yet.
If anything Halloween could have been a couple of weeks where sheer
numbers worked but imo it didn't.
So far from being "just one week" when things aren't "normal" it could
have been 2 really good weeks when
it was better because it wasn't what is currently normal.
--
Dan
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