We've had mass simultaneous client crashes on pl_cashworks_final1 lately.

On Thu, Jan 10, 2013 at 6:09 AM, ics <[email protected]> wrote:
> The map pl_cashworks_final1 is fine, doesn't cause any issues. I have it on
> regular cycle. The previous versions are faulty in a way or another (low fps
> or dx8 issue regarding water on _final without the 1).
>
> -ics
>
> 10.1.2013 4:22, Ross Bemrose kirjoitti:
>
>> This has been happening on certain maps ever since the Pyromania update.
>> Maps I've seen it on include:
>>
>> plr_whalerace (this map was OK before Pyromania update)
>> pl_beerbowl_b5a (this map was OK before Pyromania update)
>> pl_cashworks_rc2 (this map was OK before Pyromania update)
>> pl_cashworks_final1
>> pl_badwater_snowy (but only sometimes)
>> pl_corrode_b2b
>>
>> On a related note, since the Halloween 2012 update, ctf_theskatingrink
>> crashes servers after a few minutes.
>>
>> On 1/9/2013 8:31 PM, Jesse Molina wrote:
>>>
>>>
>>> Confirming that I saw this happen on pl_waste_v2 yesterday on
>>> themachine.org's TF2 server.
>>>
>>> I am not an admin of that server, I just happened to be playing there.
>>>
>>>
>>>
>>> Yun Huang Yong wrote:
>>>>
>>>> pl_waste_v2 both cause most (often all) of the clients to crash to
>>>> desktop at the end of the map.
>>>
>>>
>>
>>
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>
>
>
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