>> -Quickplay is supposed to be as vanilla as possible. > Again this is flat out wrong.
Actually, servers *are* supposed to be as vanilla as possible. From the Quickplay Overview: ( https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513) > Servers should be running as "vanilla" as possible. Doctor McKay http://www.doctormckay.com [email protected] On Sat, Apr 13, 2013 at 5:08 PM, Robert Paulson <[email protected]>wrote: > > believe you missed the part where months ago dan helped clarify what > Fletcher obviously meant > > You are the one that missed the point. I don't know how many times this has > to be repeated: Those bans were NOT meant to ban servers for increasing > their maximum slots through a Valve provided setting. They were likely in > response to the rash of servers that started hiding tags. > > They reversed the bans because anyone that changed sv_visiblemaxplayers > after reboot would be banned for using a setting provided by Valve. The > reason why Fletcher even mentioned changing max slots was that some people > here were incorrectly speculating that was why they were banned. > > > - Quickplay is supposed to be as vanilla as possible. > > Again this is flat out wrong. I don't know how many times I have to say > this, but there are pay-to-win servers on quickplay. > > From the quickplay FAQ itself: "Are there any server side mods that will > disqualify me from Quickplay since some do not change sv_tags? No, we are > not automatically disqualifying servers for server side mods. If the mods > results in a better or worse player experience, that will be reflected in > the back-end server score." > > Valve realizes that 3rd party servers provide more value to players than > their own, otherwise they would have made quickplay only for Valve servers. > > > People choosing to join Quickplay aren't expecting your mods, your > advertisements, your anything. They're expecting a vanilla experience > > When I bought TF2, I expected mods just like I expected them on > Counter-Strike, Half-Life, Gmod. Now that there is a quickplay feature, I > still don't see where in the game it says that a server can't have any mods > on it. > > Quickplay is Valve's attempt to keep new players by providing them what > they think they want by the rigorous scientific process of blocking > whatever people on SPUF complain about. > > There is a reason why your own "vanilla" servers died out on an equal > playing field. The reason is because your players weren't happier. > > > > On Sat, Apr 13, 2013 at 10:21 AM, eueln <[email protected]> wrote: > > > > > On Apr 13, 2013, at 7:00 AM, Essay Tew Phaun <[email protected]> wrote: > > > > > You won't get a straight answer to your first question because it's > > > impossible to have one. Instead, he'll wait a few weeks and type up a > few > > > paragraphs that don't even address that very relevant question. "If it > > was > > > breaking the rules, why were the servers re-listed?" > > > > I believe you missed the part where months ago dan helped clarify what > > Fletcher obviously meant, in that server owners using that particular > > plugin were using a "perverse optimal strategy," and that by reading > > between the lines, that those admins were perverse in their usage of said > > plugins. The servers were re-listed because what they had previously > > established was that they'd be "straying into a gray area" to remove > those > > servers from the list. > > > > Further, the entirety of his well-thought-out message was ignored as him > > just being "ignorant." Here, let me repeat his points in a condensed > manner > > (sorry dan if I get some of these wrong) so it hopefully won't be ignored > > again: > > > > - Quickplay is supposed to be as vanilla as possible. People choosing to > > join Quickplay aren't expecting your mods, your advertisements, your > > anything. They're expecting a vanilla experience (hence the limit on > tags). > > Stop making Quickplay anything other than that, and stop believing you're > > entitled to Quickplay traffic if you're not providing a vanilla > experience. > > > > - Take your Quickplay servers down if you "need" to put advertisements on > > them. There are an abundance of genuinely vanilla servers that will > happily > > receive that traffic and lead to happier players. You shouldn't be > running > > Quickplay servers if you can't afford them. > > > > - You can do whatever you want with your non-Quickplay servers. Put ads > on > > them. Mod them all you want. People will "vote with their feet." > > > > > > > It's sad because I don't even think he's trolling, he's just that > > ignorant. > > > We removed the plugins because I personally don't like the idea that we > > may > > > accidentally have all of our servers de-listed.. > > > > > > > > > On Fri, Apr 12, 2013 at 3:24 PM, 1nsane <[email protected]> wrote: > > > > > >> How was he correctly de-listed if valve reversed it? It was a bug. > > >> > > >> The problem was that valve changed it so the tag doesn't get set > > >> immediately. Running a plugin like that is fine but you need to > monitor > > the > > >> tags to make sure they get set. > > >> No de-listing happened since then and more servers are bringing it > back. > > >> > > >> You just can not rely on the built in function anymore to avoid > > de-listing, > > >> you NEED to make sure the tags are set immediately and you will be OK. > > >> > > >> Like valve said, it would be "straying into the grey area" for them to > > >> de-list such servers and they re-listed the ones they got last time > due > > to > > >> that bug. > > >> > > >> > > >> On Fri, Apr 12, 2013 at 3:11 PM, dan <[email protected]> wrote: > > >> > > >>> On 04/04/2013 06:41, Essay Tew Phaun wrote: > > >>> > > >>>> Now can you finally put that other thread to rest and admit you were > > >>>> wrong? > > >>>> The servers that didn't have their tags updated were mistakenly > > >> delisted. > > >>>> I > > >>>> don't know how anyone can have a conversation with you if you can't > > even > > >>>> read and comprehend what Fletcher point blank said. > > >>>> > > >>> > > >>> You were correctly delisted and the plugin you used that caused the > > >>> delisting no longer exists on your server. > > >>> > > >>> if you're still unsure of that, put the plugin back and see what > > happens > > >>> to your servers. > > >>> > > >>> As I said, the relevance to this thread is that you squealed like a > > stuck > > >>> pig when you were taken to task and now you're suggesting they delist > > >>> others. > > >>> > > >>> If you want good features stop abusing them. You cannot moan about > > Valve > > >>> removing features that are abused when you abused them yourself. > > >>> > > >>> -- > > >>> Dan. > > >>> > > >>> > > >>> > > >>> ______________________________**_________________ > > >>> To unsubscribe, edit your list preferences, or view the list > archives, > > >>> please visit: > > >>> https://list.valvesoftware. > > **com/cgi-bin/mailman/listinfo/**hlds_linux< > > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > > >>> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

