>> -Quickplay is supposed to be as vanilla as possible.

> Again this is flat out wrong.

Actually, servers *are* supposed to be as vanilla as possible. From the
Quickplay Overview: (
https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513)

> Servers should be running as "vanilla" as possible.



Doctor McKay
http://www.doctormckay.com
[email protected]


On Sat, Apr 13, 2013 at 5:08 PM, Robert Paulson <[email protected]>wrote:

> > believe you missed the part where months ago dan helped clarify what
> Fletcher obviously meant
>
> You are the one that missed the point. I don't know how many times this has
> to be repeated: Those bans were NOT meant to ban servers for increasing
> their maximum slots through a Valve provided setting. They were likely in
> response to the rash of servers that started hiding tags.
>
> They reversed the bans because anyone that changed sv_visiblemaxplayers
> after reboot would be banned for using a setting provided by Valve. The
> reason why Fletcher even mentioned changing max slots was that some people
> here were incorrectly speculating that was why they were banned.
>
> > - Quickplay is supposed to be as vanilla as possible.
>
> Again this is flat out wrong. I don't know how many times I have to say
> this, but there are pay-to-win servers on quickplay.
>
> From the quickplay FAQ itself: "Are there any server side mods that will
> disqualify me from Quickplay since some do not change sv_tags? No, we are
> not automatically disqualifying servers for server side mods. If the mods
> results in a better or worse player experience, that will be reflected in
> the back-end server score."
>
> Valve realizes that 3rd party servers provide more value to players than
> their own, otherwise they would have made quickplay only for Valve servers.
>
> > People choosing to join Quickplay aren't expecting your mods, your
> advertisements, your anything. They're expecting a vanilla experience
>
> When I bought TF2, I expected mods just like I expected them on
> Counter-Strike, Half-Life, Gmod. Now that there is a quickplay feature, I
> still don't see where in the game it says that a server can't have any mods
> on it.
>
> Quickplay is Valve's attempt to keep new players by providing them what
> they think they want by the rigorous scientific process of blocking
> whatever people on SPUF complain about.
>
> There is a reason why your own "vanilla" servers died out on an equal
> playing field. The reason is because your players weren't happier.
>
>
>
> On Sat, Apr 13, 2013 at 10:21 AM, eueln <[email protected]> wrote:
>
> >
> > On Apr 13, 2013, at 7:00 AM, Essay Tew Phaun <[email protected]> wrote:
> >
> > > You won't get a straight answer to your first question because it's
> > > impossible to have one. Instead, he'll wait a few weeks and type up a
> few
> > > paragraphs that don't even address that very relevant question. "If it
> > was
> > > breaking the rules, why were the servers re-listed?"
> >
> > I believe you missed the part where months ago dan helped clarify what
> > Fletcher obviously meant, in that server owners using that particular
> > plugin were using a "perverse optimal strategy," and that by reading
> > between the lines, that those admins were perverse in their usage of said
> > plugins. The servers were re-listed because what they had previously
> > established was that they'd be "straying into a gray area" to remove
> those
> > servers from the list.
> >
> > Further, the entirety of his well-thought-out message was ignored as him
> > just being "ignorant." Here, let me repeat his points in a condensed
> manner
> > (sorry dan if I get some of these wrong) so it hopefully won't be ignored
> > again:
> >
> > - Quickplay is supposed to be as vanilla as possible. People choosing to
> > join Quickplay aren't expecting your mods, your advertisements, your
> > anything. They're expecting a vanilla experience (hence the limit on
> tags).
> > Stop making Quickplay anything other than that, and stop believing you're
> > entitled to Quickplay traffic if you're not providing a vanilla
> experience.
> >
> > - Take your Quickplay servers down if you "need" to put advertisements on
> > them. There are an abundance of genuinely vanilla servers that will
> happily
> > receive that traffic and lead to happier players. You shouldn't be
> running
> > Quickplay servers if you can't afford them.
> >
> > - You can do whatever you want with your non-Quickplay servers. Put ads
> on
> > them. Mod them all you want. People will "vote with their feet."
> >
> >
> > > It's sad because I don't even think he's trolling, he's just that
> > ignorant.
> > > We removed the plugins because I personally don't like the idea that we
> > may
> > > accidentally have all of our servers de-listed..
> > >
> > >
> > > On Fri, Apr 12, 2013 at 3:24 PM, 1nsane <[email protected]> wrote:
> > >
> > >> How was he correctly de-listed if valve reversed it? It was a bug.
> > >>
> > >> The problem was that valve changed it so the tag doesn't get set
> > >> immediately. Running a plugin like that is fine but you need to
> monitor
> > the
> > >> tags to make sure they get set.
> > >> No de-listing happened since then and more servers are bringing it
> back.
> > >>
> > >> You just can not rely on the built in function anymore to avoid
> > de-listing,
> > >> you NEED to make sure the tags are set immediately and you will be OK.
> > >>
> > >> Like valve said, it would be "straying into the grey area" for them to
> > >> de-list such servers and they re-listed the ones they got last time
> due
> > to
> > >> that bug.
> > >>
> > >>
> > >> On Fri, Apr 12, 2013 at 3:11 PM, dan <[email protected]> wrote:
> > >>
> > >>> On 04/04/2013 06:41, Essay Tew Phaun wrote:
> > >>>
> > >>>> Now can you finally put that other thread to rest and admit you were
> > >>>> wrong?
> > >>>> The servers that didn't have their tags updated were mistakenly
> > >> delisted.
> > >>>> I
> > >>>> don't know how anyone can have a conversation with you if you can't
> > even
> > >>>> read and comprehend what Fletcher point blank said.
> > >>>>
> > >>>
> > >>> You were correctly delisted and the plugin you used that caused the
> > >>> delisting no longer exists on your server.
> > >>>
> > >>> if you're still unsure of that, put the plugin back and see what
> > happens
> > >>> to your servers.
> > >>>
> > >>> As I said, the relevance to this thread is that you squealed like a
> > stuck
> > >>> pig when you were taken to task and now you're suggesting they delist
> > >>> others.
> > >>>
> > >>> If you want good features stop abusing them. You cannot moan about
> > Valve
> > >>> removing features that are abused when you abused them yourself.
> > >>>
> > >>> --
> > >>> Dan.
> > >>>
> > >>>
> > >>>
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