Does these changes to Linux binaries have something to do with player
movement data? I'm not sure if it's just this patch or something else
but i'm seeing things like demoman doing targe rush and warping from the
place he started from to the near end. Same goes for some players which
go through "areaportal" to another wider area. They sometimes warp
backwards and then forward when i'm running as a medic behind them,
healing them up. I didn't see these issues before last nights update.
-ics
Eric Smith kirjoitti:
We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
------------------------------
Team Fortress 2
- Prevent game servers from opening the MOTD panel more than once if the player
connected through matchmaking or quickplay
- Added new promo items
- Fixed a bug where dispensers sapped by a Red-Tape Recorder would continue to
heal players
- Fixed buildings destroyed by the Red-Tape Recorder not always displaying a
death notice
- Fixed a bug in Mann Vs. Machine related to carrying buildings and using the
"Upgrade Buildings" canteen
- Fixed the guitar sound not always playing when taunting with the Neon
Annihilator
- Fixed missing cloak effect for the Wanga Prick
- Fixed the Bat Outta Hell using the Red team arms skin while on the Blue team
- Fixed custom cursors in VR mode
- Fixed Hydra input in VR mode
- Improved performance of Linux dedicated server binaries
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