I guess I was overcomplicating this then. If I don't have any big mods like vs. Saxton Hale or anything then there shouldn't be a lot of hassle on my end, will there?
I've got maps (some of which come with custom materials and such), and that's about it. On Tue, Apr 16, 2013 at 3:10 PM, CG <[email protected]> wrote: > It goes in the same place you've always had it. Only on the client end it > changes to C:\Program Files (x86)\Steam\steamapps\common\Team Fortress > 2\tf\download\maps or something like that. > > This way if you have multiple Steam accounts, you won't have to download > the map all over again under another account. > > > On Tue, Apr 16, 2013 at 2:58 PM, Gordon Reynolds < > [email protected]> wrote: > > > I have a lot of custom maps. > > > > Right now they are in /tf/maps/ > > > > After the SteamPipe switch, where would I "install" new maps, and any > > additional content they might have? > > > > Would it all just reside under /download/? > > > > tf/download/ > > tf/download/maps/ > > tf/download/models/ > > tf/download/sprites/ > > etc? > > > > As the title states, this might be a silly question and the FAQ clears > > stuff up, but I just want to make sure I have it right. > > > > -- > > - Gordon Reynolds > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- - Gordon Reynolds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

