Clients will not see the "custom/xxx/" part at all.  (Nor the leading "tf" for 
that matter.)  Clients will be dealing with a name something like 
"maps/blah.bsp".

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Robert Paulson
Sent: Tuesday, April 16, 2013 5:13 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Silly TF2 SteamPipe Conversion

Will fast download refer clients to tf/custom/custom_stuff/maps/* or will it 
refer clients to tf/maps/*?


On Tue, Apr 16, 2013 at 3:23 PM, Fletcher Dunn
<[email protected]>wrote:

> If there are no filename conflicts with the official game files, then 
> you can just drop them directly in the tf/maps, tf/materials folder as 
> before and it works.
>
> Or you can put them in something like
>
> tf/custom/custom_stuff/maps
> tf/custom/custom_stuff/materials
> tf/custom/custom_stuff/models
>
> ("custom_stuff" is an arbitrary name, you can use whatever you like.)
>
> And then all your custom stuff is segregated from the official stuff.
>  Makes it a lot easier to keep things organized.
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Gordon 
> Reynolds
> Sent: Tuesday, April 16, 2013 3:21 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Silly TF2 SteamPipe Conversion
>
> I guess I was overcomplicating this then. If I don't have any big mods 
> like vs. Saxton Hale or anything then there shouldn't be a lot of 
> hassle on my end, will there?
>
> I've got maps (some of which come with custom materials and such), and 
> that's about it.
>
>
> On Tue, Apr 16, 2013 at 3:10 PM, CG <[email protected]> wrote:
>
> > It goes in the same place you've always had it.  Only on the client 
> > end it changes to C:\Program Files (x86)\Steam\steamapps\common\Team 
> > Fortress 2\tf\download\maps or something like that.
> >
> > This way if you have multiple Steam accounts, you won't have to 
> > download the map all over again under another account.
> >
> >
> > On Tue, Apr 16, 2013 at 2:58 PM, Gordon Reynolds < 
> > [email protected]> wrote:
> >
> > > I have a lot of custom maps.
> > >
> > > Right now they are in /tf/maps/
> > >
> > > After the SteamPipe switch, where would I "install" new maps, and 
> > > any additional content they might have?
> > >
> > > Would it all just reside under /download/?
> > >
> > > tf/download/
> > > tf/download/maps/
> > > tf/download/models/
> > > tf/download/sprites/
> > > etc?
> > >
> > > As the title states, this might be a silly question and the FAQ 
> > > clears stuff up, but I just want to make sure I have it right.
> > >
> > > --
> > > - Gordon Reynolds
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list 
> > > archives, please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list 
> > archives, please visit:
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> >
>
>
>
> --
> - Gordon Reynolds
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
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>
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