The intentions I saw with those plugins was to be able to circumvent horizontal FOV and mat_picmip limitations, which some used to create somewhat different (high quality) video content.
My question is: can they still use it for that? (ie: not connecting to a server, just only create video content from recorded demo's / replays etc). Personally never used it, but saw it pass along in those subjects. >________________________________ > From: Kyle Sanderson <[email protected]> >To: Half-Life dedicated Win32 server mailing list ><[email protected]>; Half-Life dedicated Linux server mailing list ><[email protected]>; [email protected] >Sent: Thursday, 18 April 2013, 22:45 >Subject: Re: [hlds] Mandatory Team Fortress 2 update released > > > >When is this anti-clientside plugin fix coming to the other source games? If >clients are getting VAC'd for it now, its only fair if they too get a chance >for it not to load. >Thanks, >Kyle. >On 18 Apr 2013 13:16, "Eric Smith" <[email protected]> wrote: > >We've released a mandatory update for Team Fortress 2. The notes for the >update are below. >> >>-Eric >> >>------------------------------ >> >>Team Fortress 2 >>- Added a new ConVar cl_first_person_uses_world_model to allow this mode to >>be used outside of VR mode >>- Disabled plug-ins that would allow users to connect to secure game servers >>even when -insecure is specified on the command line >> - Continued use of such plug-ins will risk your Steam account getting VAC >>banned >>- Added support for unloading the displayed URL when the user closes the info >>panel >> - Added ConVar sv_motd_unload_on_dismissal to allow server ops to control >>the default behavior of their MOTD >>- Fixed a client crash related to doing a changelevel while firing the Minigun >>- Fixed a bug where you could come out of a teleporter facing the wrong way >>in VR mode >>- Improved performance and stability for the Linux version >>- Fixed a bug with custom fonts not loading for third party HUDs on Linux. >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please >>visit: >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

