Some server ops have content in their MOTD that they'd prefer be unloaded when the user closes the dialog (videos, intro music). This also allows use of the onunload event in MOTDs.
From: [email protected] [mailto:[email protected]] On Behalf Of Mart-Jan Reeuwijk Sent: Thursday, April 18, 2013 3:40 PM To: Half-Life dedicated Win32 server mailing list; 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds] [hlds_linux] Mandatory Team Fortress 2 update released Strangely, why do I think the client would actually wants to be able to set it to default "unload"? ________________________________ From: Tony Paloma <[email protected]<mailto:[email protected]>> To: 'Half-Life dedicated Linux server mailing list' <[email protected]<mailto:[email protected]>>; "[email protected]<mailto:[email protected]>" <[email protected]<mailto:[email protected]>> Sent: Thursday, 18 April 2013, 23:12 Subject: Re: [hlds] [hlds_linux] Mandatory Team Fortress 2 update released Are you on hlds too? You probably got one there and one here. Anyways, the sv_motd_unload_on_dismissal ConVar is about what happens to the MOTD when the user closes it. Before we would just hide it, but the page would still be loaded and taking resources. This gives server operators the option to have it unloaded completely. -----Original Message----- From: [email protected]<mailto:[email protected]> [mailto:[email protected]<mailto:[email protected]>] On Behalf Of Frank Sent: Thursday, April 18, 2013 2:06 PM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] Mandatory Team Fortress 2 update released Ok this is the 2nd one of these I've gotten today. But while we are on the subject can you explain this a little more? Added ConVar sv_motd_unload_on_dismissal to allow server ops to control the default behavior of their MOTD -----Original Message----- From: [email protected]<mailto:[email protected]> [mailto:[email protected]<mailto:[email protected]>] On Behalf Of Eric Smith Sent: Thursday, April 18, 2013 4:26 PM To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux server mailing list Subject: [hlds_linux] Mandatory Team Fortress 2 update released We've released a mandatory update for Team Fortress 2. The notes for the update are below. -Eric ------------------------------ Team Fortress 2 - Added a new ConVar cl_first_person_uses_world_model to allow this mode to be used outside of VR mode - Disabled plug-ins that would allow users to connect to secure game servers even when -insecure is specified on the command line - Continued use of such plug-ins will risk your Steam account getting VAC banned - Added support for unloading the displayed URL when the user closes the info panel - Added ConVar sv_motd_unload_on_dismissal to allow server ops to control the default behavior of their MOTD - Fixed a client crash related to doing a changelevel while firing the Minigun - Fixed a bug where you could come out of a teleporter facing the wrong way in VR mode - Improved performance and stability for the Linux version - Fixed a bug with custom fonts not loading for third party HUDs on Linux. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

