I looked into the technical aspects of this change. If you want MOTDs served by plugins to be unloaded on close, add "unload" => "1" to the vgui message's keyvalues. The new cvar only adds this to the regular MOTD message sent by the game.
Dr. McKay On Thursday, April 18, 2013, 1nsane <[email protected]> wrote: > Apologies, I assumed this change took effect on the client. MOTD is being > served by a plugin and thus is unaffected by this command. > > > On Thu, Apr 18, 2013 at 11:19 PM, 1nsane <[email protected]<javascript:;>> > wrote: > > > sv_motd_unload_on_dismissal 1 appears to be doing nothing on my end. > > > > I have a youtube video as the motd and it keeps playing in the background > > after I close it. > > > > Am I doing something wrong? Shouldn't it be stopped? Or did I just > > misunderstood what this is supposed to be doing? > > > > > > On Thu, Apr 18, 2013 at 9:45 PM, Essay Tew Phaun > > <[email protected]<javascript:;> > >wrote: > > > >> Let's be realistic though, if the plugin has been widely used in the > >> competitive community for such a long time with no action taken by Valve > >> it > >> would seem to be a little harsh to VAC ban players for it because they > >> didn't catch the note about it buried in some random update notes. > >> > >> > >> On Thu, Apr 18, 2013 at 7:39 PM, thesupremecommander < > >> [email protected] <javascript:;>> wrote: > >> > >> > Doesn't look like anyone has asked yet, so... can this update be > synced > >> to > >> > the SteamPipe beta? > >> > > >> > > >> > On Thu, Apr 18, 2013 at 7:25 PM, Weasel > >> > <[email protected]<javascript:;>> > wrote: > >> > > >> > > Will this mean that with HTML MOTD's we don't have to build a > >> > > "meta refresh" or such work-around's into the MOTD content to > >> > > ensure it gets refreshed each time it's opened? > >> > > > >> > > ================================ > >> > > > >> > > Tony Paloma Thu, 18 Apr 2013 14:13:03 -0700 > >> > > > >> > > Anyways, the sv_motd_unload_on_dismissal ConVar is about > >> > > what happens to the MOTD when the user closes it. Before we > >> > > would just hide it, but the page would still be loaded and taking > >> > > resources. This gives server operators the option to have it > >> > > unloaded completely. > >> > > > >> > > _______________________________________________ > >> > > To unsubscribe, edit your list preferences, or view the list > archives, > >> > > please visit: > >> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > > >> > > >> > > >> > > >> > -- > >> > thesupremecommander (Steam< > >> > http://steamcommunity.com/id/thesupremecommander> > >> > ) > >> > Chief Admin, SPUFserver <http://steamcommunity.com/groups/spufpowered > > > >> > Chief Admin, OverPowered League <http://comp.ovrpwrd.net/> > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- Doctor McKay http://www.doctormckay.com [email protected] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

