I looked into the technical aspects of this change. If you want MOTDs
served by plugins to be unloaded on close, add "unload" => "1" to the vgui
message's keyvalues. The new cvar only adds this to the regular MOTD
message sent by the game.

Dr. McKay

On Thursday, April 18, 2013, 1nsane <[email protected]> wrote:

> Apologies, I assumed this change took effect on the client. MOTD is being
> served by a plugin and thus is unaffected by this command.
>
>
> On Thu, Apr 18, 2013 at 11:19 PM, 1nsane <[email protected]<javascript:;>>
> wrote:
>
> > sv_motd_unload_on_dismissal 1 appears to be doing nothing on my end.
> >
> > I have a youtube video as the motd and it keeps playing in the background
> > after I close it.
> >
> > Am I doing something wrong? Shouldn't it be stopped? Or did I just
> > misunderstood what this is supposed to be doing?
> >
> >
> > On Thu, Apr 18, 2013 at 9:45 PM, Essay Tew Phaun 
> > <[email protected]<javascript:;>
> >wrote:
> >
> >> Let's be realistic though, if the plugin has been widely used in the
> >> competitive community for such a long time with no action taken by Valve
> >> it
> >> would seem to be a little harsh to VAC ban players for it because they
> >> didn't catch the note about it buried in some random update notes.
> >>
> >>
> >> On Thu, Apr 18, 2013 at 7:39 PM, thesupremecommander <
> >> [email protected] <javascript:;>> wrote:
> >>
> >> > Doesn't look like anyone has asked yet, so... can this update be
> synced
> >> to
> >> > the SteamPipe beta?
> >> >
> >> >
> >> > On Thu, Apr 18, 2013 at 7:25 PM, Weasel 
> >> > <[email protected]<javascript:;>>
> wrote:
> >> >
> >> > > Will this mean that with HTML MOTD's we don't have to build a
> >> > > "meta refresh" or such work-around's into the MOTD content to
> >> > > ensure it gets refreshed each time it's opened?
> >> > >
> >> > > ================================
> >> > >
> >> > > Tony Paloma Thu, 18 Apr 2013 14:13:03 -0700
> >> > >
> >> > > Anyways, the sv_motd_unload_on_dismissal ConVar is about
> >> > > what happens to the MOTD when the user closes it. Before we
> >> > > would just hide it, but the page would still be loaded and taking
> >> > > resources. This gives server operators the option to have it
> >> > > unloaded completely.
> >> > >
> >> > > _______________________________________________
> >> > > To unsubscribe, edit your list preferences, or view the list
> archives,
> >> > > please visit:
> >> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >> > >
> >> >
> >> >
> >> >
> >> > --
> >> > thesupremecommander (Steam<
> >> > http://steamcommunity.com/id/thesupremecommander>
> >> > )
> >> > Chief Admin, SPUFserver <http://steamcommunity.com/groups/spufpowered
> >
> >> > Chief Admin, OverPowered League <http://comp.ovrpwrd.net/>
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >> >
> >> _______________________________________________
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> >> please visit:
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> >>
> >
> >
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-- 


Doctor McKay
http://www.doctormckay.com
[email protected]
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